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Thank you for your question. I suggest to export the Autodesk Revit BIM model to FBX. Impot the FBX to Autodesk 3D Studio Max. From there you can export it as Open Collada Format. Finally import the DAE into CityEngine. This should preserve at least some of the materials.
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01-23-2017
09:56 AM
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Thank you for your input. In CityEngine it is not possible to create reports in the style of ArcGIS. One Solution would be to export your data via file GDB to ArcGIS and do the reporting from there. Visualization of reports is a topic the CityEngine team is currently working on. The goal is to give city planners the information they need to communicate in simple to understand diagrams.
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01-23-2017
09:01 AM
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Hello David, Thank you for your question. Unfortunately I need to tell you, that it is not possible to redistribute Esri.lib assets (trees, cars, people, etc.) under a different license as defined in the CityEngine end user license agreement in Section 4. The EULA.pdf is located in <installation folder>\Esri\CityEngine2016.1\License 4.0 DATA TERMS OF USE ... 4.2 Permitted Uses Customer may only use Data in connection with the Products with which Esri has provided the Data. Customer may include representations of the Data in hard copy or static, electronic formats (e.g., PDF, GIF, JPEG) in presentation packages, marketing studies, or other reports or documents containing map images or data summaries derived from the use of Esri Product(s) to third parties subject to restrictions set forth in this License Agreement, provided that Customer affixes an attribution statement to the Data representations acknowledging Esri and/or its applicable licensor(s) as the source of the portion(s) of the Data used for the Data representation. Customer may take ArcGIS Online basemaps offline through Esri Content Packages and subsequently deliver (transfer) them to any device for use exclusively with licensed ArcGIS Runtime applications, ArcGISDesktop, and ArcGIS API for Flex apps. Esri does not acquire any rights in Customer data under this Agreement. 4.3 Use Restrictions Customer may not act directly or authorize its customers to cobrand Data, use the Data in any unauthorized service or product, or offer Data through or on behalf of any third party. Customer may not use or allow third parties to use Data for the purpose of compiling, enhancing, verifying, supplementing, adding to, or deleting from compilation of information that is sold, rented, published, furnished, or in any manner provided to a third party. ... "Data" means any commercially available digital dataset(s), including, but not limited to, geographic vector data, raster data reports, or associated tabular attributes, that Esri bundles with other Esri Offerings or delivers independently. Data excludes any Content that persons other than Esri employees, suppliers, or contractors may directly contribute to Esri's website
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01-23-2017
08:48 AM
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Great, you made it work! Just for completeness here are the CityEngine 2016.x system requirements—Esri CityEngine | ArcGIS Desktop The also apply to virtual machines.
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01-23-2017
08:41 AM
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Update: LumenRT 2016 (Connect Update 1) has been released: New version available - Bentley LumenRT CONNECT Update 1 - Tech Preview - Getting Started with Bentley LumenRT Technolog…
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01-23-2017
08:13 AM
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In CityEngine there is no way to import/read a 3ws file. If the 3ws was generated in CityEngine, the scene can be exported to various other formats.
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01-04-2017
05:46 AM
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Thank you for the question. The proposed new features in the CGA++ publication lay the foundation for the future development of CGA. Simplified and efficiently performing features of CGA++ are successively integrated into CGA. The first batch will be available with the next release of CityEngine.
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01-04-2017
02:51 AM
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Hello Linda, Thank you for your question. The CGA language is structured by concatenating rules. Separating parts of a rule that are common from conditional ones helps in analyzing the shape tree. So if you are using a case statement, it has to be encapsulated in a conditional rule. Everything preceding the conditions needs to be put into a separate rule. It is possible to generate different successors for different conditions of rule parameters or shape attributes. The case and the else statements must build a consecutive block and can not be interrupted with successors (like a switch-case block, NOT like if statements in well-known programming languages). PredecessorShape -->
case condition1: Successor1
case condition2: Successor2
...
else: SuccessorN
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01-04-2017
02:27 AM
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Update: Apparently Intel HD Graphics 4000 does not support Open GL 4.1 which is required for CityEngine. Is there still a way to get CityEngine 2016.1 running with "Intel HD Graphics 4000" ?
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01-03-2017
05:55 AM
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Currently, ArcGIS 360 VR is only available for Samsung’s Gear VR. Support for other mobile VR platforms is under consideration. We are working on supporting other platforms such as the browser. However, the premium use case for 3VR are VR applications.
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01-03-2017
05:45 AM
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Hello Collin, CityEngine needs features of OpenGL 4.1 to work properly. Therefore Esri cannot provide any workaround.
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01-03-2017
05:34 AM
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Hello Jason have you tried to perform a Connection test?
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12-20-2016
08:19 AM
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Hi Felix I think Matthias Buehler does something like this: draw some shapes covering the terrain select the shapes then run a python script to perform a block subdivision on them subdsettings = SubdivideShapesSettings()
subdsettings.setLotSubdivisionMethod("RECURSIVE")
subdsettings.setLotAreaMin(100.0)
subdsettings.setLotAreaMax(100.0)
subdsettings.setIrregularity(0)
terrainShapes = ce.subdivideShapes(ce.selection(), subdsettings)
terrain = ce.getObjectsFrom(ce.scene, ce.isMapLayer)[0]
settings = AlignShapesSettings()
settings.setHeightmap(ce.getName(terrain))
settings.setAlignFunction("PROJECT_ALL")
ce.alignShapes(terrainShapes, settings)
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12-20-2016
08:08 AM
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Hi Antonia. This task can be automated by applying this CGA rule to the shapes: assets = "/ESRI.lib/assets/Facades/International/Upperfloors/*.jpg"
Lot -->
comp(f) {all: Face}
Face -->
setupProjection(0, scope.xy, '1, '1)
texture(imageBestRatio(assets, "xy"))
projectUV(0) Just set the path to your texture asset folder.
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12-14-2016
09:24 AM
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Hello Scott, Please keep in mind, that CityEngine 2015.2 and earlier can not read scene files from later versions. When opening a scene in an old format it gets updated on load and saved in the latest scene file version. In general it is recommended not to share scene files between multiple versions of CityEngine. I suggest to setup a new scene in 2016.1 as in my test. Then try if the issue with the misplaced models remains. Also check the positioning by using KML as an alternative geo-referenced export format.
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12-06-2016
06:30 AM
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