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Sorry, I didn't realize it was a 3D widget. I've been trying in a 2D app. Thanks for answering.
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07-28-2020
12:55 PM
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Out of curiosity, Robert Scheitlin, GISP, have you tried it in 2.17? I can't find the 2.16 SDK and for some reason I'm not seeing it as an option to add to a 2.17 app.
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07-28-2020
11:46 AM
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Hmmm, you're going to make me upgrade. I usually avoid that as much as possible. ;>) Do you have an app or demo site with that widget? I'd love to test or see it before I jump into it.
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07-28-2020
08:13 AM
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Hi Robert Scheitlin, GISP. I'm trying to test your widget but I'm apparently doing something wrong. This is what I see when I open the widget. Should I be seeing a button of some sort? FYI, I'm in 2.13 in case it matters. Per your instructions for Michael, I've made the following changes to widget.js (note the line #s are not the same as what you posted above): Added line 31 &34-51 Added line 107, commented lines 111-129 (in your example it looked like the end result is my line 109, then 131). Did I miss something or make a mistake along the way?
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07-28-2020
07:56 AM
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Kevin MacLeod - do you have a version of this that works with 2.13? The custom widget list indicates compatibility with 2.x versions is or was unknown. I downloaded the code I could find on GitHub and added it to an app but I don't think it's actually taking a screenshot. I did update the proxy line (42) in widget.js to the full path of my app + /widgets/Screenshot/tml2canvasproxy.php.
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07-27-2020
09:37 AM
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Thank you for the information. I'll check it out soon.
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07-02-2020
12:28 PM
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Thanks for the information. It seems odd that the Layer List inherits the Arcade symbology, and perhaps other widgets (?), but not the Smart Editor. Regardless, now I know how to proceed. Thanks again.
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06-30-2020
01:17 PM
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Replying to myself here, but posting another example of what I'm seeing in case anybody experiences this or knows of a work around. In the first image below, the top section (Utility Permits) is the symbology from the feature service. The bottom section is that same data but published as another item/endpoint in the same service, but where every feature has the same symbology (see Utility Permits - Arcade symbology). Each endpoint is added to my AGOL web map individually. In the Utility Permits section I did NOT add an Arcade expression. In the second section I did add the Arcade expression displayed in my original post on 6/26. The second image shows the symbology I see in AGOL based on that expression. Any idea why the symbology via the Arcade expression won't show up in the templates?
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06-29-2020
01:26 PM
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Alix Vezina - thank you for the reponse. Just to clarify though, does your example refer to a hosted feature layer? I am working with an ArcGIS Server feature service and not a layer hosted in AGOL or Portal. The web map consumed in a WAB 2.13 (Developer) app resides in AGOL.
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06-29-2020
09:53 AM
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Does the Smart Editor widget not inherit or display symbology derived from an Arcade expression in an AGOL map? I have a WAB (Developer 2.13) app in which I'm using the Smart Editor to draw utility permit line features. When I use my AGS feature service as its published, the symbology looks fine in the feature template section (see 'Utility Permits from Service' in first image below). Said symbology is based on field called UtilityType. Since I published the service, the users want to only display line features where an additional Display field value = 'Yes'. So, I've created an Arcade expression (provided at bottom) to only display each utility type when Display = Yes. I then set the symbology in AGOL accordingly. The problem is that symbology does NOT carry over to the feature template section in the Smart Editor widget (see 'Utility Permits'). For comparison, the symbology shows up just fine in the Layer List widget (second image). Is this a limitation or is there something else I need to do? var utility = $feature["Utility_Type"] var display = $feature.Display if (display == 'Yes' && utility == 'Electric'){ return "Electric" } else if (display == 'Yes' && utility == 'Gas'){ return "Gas" } else if (display == 'Yes' && utility == 'Communication'){ return "Communication " } else if (display == 'Yes' && utility == 'Water'){ return "Water" } else if (display == 'Yes' && utility == 'Drainage Tile'){ return "Drainage Tile" } else { return "Not Displayed (No)" }
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06-26-2020
07:38 AM
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Thank you for the explanation Alix. I can relay this information to our users if they have questions as they use the widget. Thanks again.
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04-27-2020
12:10 PM
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How does the Smart Editor determine which intersecting feature gets pulled into the attributes of a new feature. I am testing the Smart Editor Widget in WAB Developer 2.13. I have a feature service for utility permits (lines) and I have the Smart Editor set up so that when the line is drawn it pulls in the intersecting Section-Township-Range. If I start in section 5 and end in section 6, which value should be pulled in, 5 or 6? The same thing applies to township and range. I've noticed cases where it seems to grab the starting section, but the next feature appears to pull in the ending section number. I swear I've also seen instances where it pulls in the section that contains the largest share of the total line length Is there something else at play?
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04-22-2020
10:27 AM
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I believe we do but I don't know for sure as I have not heard from our few ArcReader users since my original posts. I'm guessing at this point they just know what the best work around is. In the near future we will transition them away from ArcReader maps to a web app.
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02-18-2020
08:36 AM
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Xander Bakker Thank you. I think I found a quick way of doing this without having to mess with the html. Expression3 IIF(IsEmpty($feature.SampleBallotURL),'','To see a sample ballot click ') Expression4 IIF(IsEmpty($feature.SampleBallotURL),'','here') And this in the popup (minus all the other stuff that will go in it).
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01-24-2020
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Title | Kudos | Posted |
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1 | 09-28-2021 08:29 AM | |
1 | 01-24-2020 08:39 AM | |
1 | 05-18-2015 10:34 AM | |
1 | 06-30-2015 10:45 AM |
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