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Hi Christian, Don't listen to John-In-Kens-Clothing. You need to convert the GRID to point features, then use attribute-driven height with cube symbols. I can show you later. It can be a fun effect. -Nathan.
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05-15-2018
09:58 AM
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Hi Pakrad, We have limited options for 3D labeling in Pro at the moment, but we're looking to improve that soon. For the above screenshot, it looks like a "trick" is being used. Here's a workflow that will likely work: - Create point features for the label points - They'll need to be z-aware, and make sure they're above the features they're labelling - Symbolize them with a pushpin symbol (search for "pushpin" in the gallery) - Label the point feature with the "top of point" option Hope this helps! -Nathan.
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05-15-2018
09:54 AM
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Hi Shannon, I'd say the best thing to do to "up your game" is to just start making lots of maps (and, if you're up for it, 3D scenes) and experimenting with different approaches to see what works. One set of data can be used in many different ways - see what works (and doesn't work). And then... and this is the hard part... put them out for others to comment on. Feedback is critical to help improve what you're doing. Several of us are on Twitter and will happily take a peek. In regards to giving clients the maps they ask for, it can be tough to change an existing pattern, especially when they're paying the bills. There's nothing to stop you pitching a "better approach", though. Give it a shot. It's up to them whether they listen, or simply don't see the added value in the change. My favorite scene (because I'm very 3D) is nearly always "the one I'm working on next". Having said that, I did geo-position 36 Views of Mt Fuji (by Hokusai) by positioning them in 3D space. That was a lot of fun. -Nathan.
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05-15-2018
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Aha, I see - you're after the full panel-like control, that supports feature selection management and layer selectability. I'll check with the team responsible for that section of the software and let you know.
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12-29-2017
09:31 AM
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Hi Kerwin, Good news - this is available in ArcGIS Pro, in two locations. [1] The layer's context menu: right-click layer in TOC, expand 'Selection', click 'Clear Selection' [2] On the Feature Layer > Data ribbon tab: select the layer in the TOC, on the ribbon click on the Data sub-tab for the Feature Layer context group, and click the Clear button Hope this helps you with your workflows! Regards, Nathan.
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12-29-2017
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Hi D T, Thanks for asking about this topic. Yes, that "lock" toggle button is the way that you show cumulative time in Pro. There's some documentation about those controls in the help (see the below link), but I agree it's minimal and we should provide more guidance. We'll take a look at it again - for example we don't have the word "cumulative" on the page, which is definitely something we should change. Link: Configure time slider settings—ArcGIS Pro | ArcGIS Desktop In regards to creating a time-aware animation video, did you find this page? Is this your end goal? Is the info helpful? Link: Animate through time—Animation | ArcGIS Desktop Note that we're now making YouTube videos to help explain some of our more advanced concepts in a graphical way (rather than lots of words on pages). We don't have one posted for Time yet, but we do (for example) have a group of them that run through the best practices for animations that you might find interesting. Link: Animation Lessons—Your First Animation - YouTube So, back to the "display of cumulative time" - one big difference between 10.x and Pro is that this option is exposed at the individual layer level in ArcMap, while it is exposed at the map level in Pro. This was done on purpose because we wanted the time slider to act as a true filter of what content gets displayed in the view. The map can only have one temporal extent at a time (just like can only have one spatial extent), so we use the map's time to drive all the layers. The impact of this design for maps with a single time-aware layer in the view is negligible. The workflow is different, but the capabilities are the same. However, if you used ArcMap with multiple time-aware layers, and only SOME of them are set to 'cumulative time', then unfortunately this kind of display is not currently possible in Pro. We want to meet this need via the use of temporal symbology, which will be supported on a per-layer basis -> eg: "fade out point symbols from LayerA based on time". The design work for this is ongoing but you should know that it is not slated for the next release of Pro (ie: 2.1). If time is an important part of your GIS work, we'd really appreciate getting more feedback on your needs and use-cases so we can be sure to allow for it in our design. Thanks! -Nathan. ArcGIS Pro Team
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09-21-2017
05:46 PM
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Hi Cheryl, You have configured the time slider correctly for cumulative display, and the 'blinking' effect is (unfortunately) a result of how long the updated filter is taking to update the view. That is, Pro is pulling the updated subset of features (based on the time slider change) and is not drawing them fast enough to avoid the 'blink'. You can try reducing the playback speed - which will show each time slice a little bit longer before pulling the next time slice - but you will likely still see a similar effect. Another approach, useful for sharing out a time-aware playback video, is to create an animation. This will NOT improve interactive playback within Pro - the time the view needs to filter and re-render a time slice will remain the same - but it does give you the ability to export the playback to a video file. The video will be smooth because each frame is fully rendered before being exported. Here's a help topic link that can get you started on creating a time-aware animation: - Animate through time—Animation | ArcGIS Desktop Quick tip: you will most likely only need to create two keyframes (one with the time-slider set to 1890-1891, and one with the time-slider set to 1890-1971), update the video duration (default will be 3 secs, but you probably want a 10-15 second playback time), and then export it to a YouTube-friendly video file. Hope this helps! Thanks, Nathan. ArcGIS Pro team
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07-03-2017
09:59 AM
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Hi Shane, The process is a bit labor intensive (depending on how many tree types you have), but the manual way to set up this layer in Pro is as follows: [1] Set your Tree layer to use real-world size - Open the Layer Properties dialog, click on the Display tab, and check on 'Display 3D symbols in real world units', OK [2] Apply a Unique Values renderer for the Trees layer based on the TreeType field - Select the layer in the table of contents and click the Symbology dropdown on the Appearance ribbon - Then choose the applicable field (eg: Tree Type) in the Symbology pane -> This will create a set of symbols, one for each type of tree you have in your data [3] For each tree type symbol, connect it to its model - Click on a current symbol, open the 'Properties' tab (top of pane), click on the 'Layers' sub-tab - Change the type to '3D Model Marker', click the 'File...' button and navigate to the 3ds file for that tree type -> Click the 'back' arrow (top-left) and repeat until all tree types have been connected to their 3ds model [4] Define visual variable overrides for the symbol height - Click the 'burger' button in the top-right of the Symbology pane, click 'Vary symbology by Attribute' - Expand the 'Size' section and select the Tree Height field from the dropdown list of numeric fields If everything looks correct, you can use Share (ribbon tab) > Web Scene to publish it out, or use the Create Scene Layer Package GP tool to create an SLPK. I just tried it on an alpha version of Pro 2.0 and it worked well. Note: Esri also provides a preset layer for Realistic Trees that can reference a "Genus" fieldname for applying different tree models (with height and crown width). You can learn more about this here: Preset layers—ArcGIS Pro | ArcGIS Desktop Hope this helps! Thanks, Nathan
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05-17-2017
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Hi Jason - to be clear, it "will most likely be added in the next release after Pro 1.4", so you will need to eagerly wait 1.5 for this particular function. Sorry. -Nathan.
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09-21-2016
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Hi Jason - you're not going crazy. We haven't added the commands for defining / managing additional custom scale formats inside ArcGIS Pro yet, so you can only choose from the default ones in the list. Unfortunately, the one you want is not in that list. At present I would say that this capability will most likely be added in the next release after Pro 1.4. Thanks for sending in the question. Regards, Nathan. Esri Redlands
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09-21-2016
02:01 PM
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Hi Stephen, The 10.0 release of ArcGlobe had an auto-culling behavior that - for display-performance reasons - doesn't show smaller 3D objects (multipatches and extruded polygons) as the viewing distance increases. We changed that behavior in 10.2.1 such that the layer's distance-visibility setting is honored explicitly. So, the fix for your issue is to upgrade to a newer release (10.2.1 or higher). Hope this helps! Thanks, Nathan. Esri
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09-14-2015
11:29 AM
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Hi Lars, Unfortunately the current, streaming-service-driven web scene viewer does not allow you to navigate the camera underground. It's in our future dev plans... However, all is not lost. You can use the (previously released) "CityEngine Web Scene" to do it. You can publish these from either ArcScene (using the 'Export to 3D Web Scene' GP tool) or from CityEngine. Both methods collate the data and symbology into a .3ws file that you can then host as an item online. When viewing this type of web scene, users are effectively downloading the file and viewing it from their local cache. It has the same advantages (no app download, no plugin, etc) as our next-generation web scene, though it is not recommended for large datasets because all the content has to be exported with the file. Here's our "3D Minard's Map" example you can look at, where a section of the earth has been clipped out and shared as a CityEngine Web Scene (published from ArcScene): - http://carto.maps.arcgis.com/apps/CEWebViewer/viewer.html?3dWebScene=2b48caaabd0e44028724c5f109f3de97 Thanks, Nathan.
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02-26-2015
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Hi Lars, Yes, with ArcGIS Server 10.3.1 you will be able to host multipatch content as streaming 3D services. ArcGIS Pro 1.1 (coming out shortly after 10.3.1) will have a rich authoring and publishing user experience for multipatches, plus you will be able to publish and manage services directly from Portal. Thanks, Nathan.
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02-25-2015
06:20 PM
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Hi Ricky, You are correct - Pro doesn't have that feature in 1.0. In 1.1 we plan to add the ability to search and find a feature in a layer (that is, search for a value and find feature/s that match). It will probably be 1.2 before we enable that same function for standalone tables. Thanks, Nathan.
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02-09-2015
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Hi Ionut, The Content team here at Esri used an in-house / preliminary version of web scene publishing capabilities (that we plan to release with the next version of ArcGIS Server and Pro). We wanted to test publishing 3D objects - and give users an idea of what will be supported - which led to a set of publicly-hosted 3D services, including the one you linked to above. (Note: the link to our full set of example scenes is below). - http://www.arcgis.com/home/group.html?owner=esri_3d&title=Example%20Scenes Sorry for the confusion. We're looking forward to letting users (like you) publish this kind of content, too, but weren't quite able to get it into Pro 1.0. Thanks, Nathan.
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02-02-2015
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