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Hi, We do support Linux for developing and deploying apps with Unreal Engine! (since December 2024, see Announcing ArcGIS Maps SDK 1.7 for Unreal Engine) You can find more details on our current support for Linux here: System requirements for 2.1.0 | ArcGIS Maps SDK for Unreal Engine | Esri Developer Notes: We currently certify Ubuntu 22.04 LTS. Other versions and distros may work, but are not tested or certified – let us know if you’re using something else? Only 64-bit architectures are supported (not x86 or ARM64) – let us know if you need other architectures? Use of Vulkan rendering is required when developing and/or deploying on Linux. We’re only covering use of the pre-built Unreal Engine editor downloaded from Epic Games and not building Unreal Engine from source yourself. That might work, but it’s not tested/certified at this time. Epic Games do not currently support the UELibrary embeddable control on Linux – let Epic Games know if that's something you're trying todo. Thanks Mike
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08-01-2025
08:52 AM
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@YifengChen In our next release in August we plan to include a fix for the memory leak reported by the users on this thread. This specifically addresses the issue of excess ArcGISRuntimeEnvironmentErrorEventInternal objects created. If you're seeing the same thing in your memory snapshots, I can share details of the fix which comprises changes you can apply yourself and test now (but note you cannot use in production until you update to the official release in August). Please contact me at MBranscomb@esri.com and we can arrange to include you in the programme for testing this fix. Thanks Mike
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06-30-2025
04:05 AM
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Hi @MychaelR Did you ever find an answer to this? I'm just finding out about orienteering maps and the International Specification for Sprint Orienteering Maps (ISSOM). Perhaps you've created/published a web style by now? 😊 Thanks Mike
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06-26-2025
06:40 AM
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@DebDrai There are a couple of questions which might help narrow down your search... What type of tools are you running on the SDE spatial databases? SDE spatial databases are now known as enterprise geodatabases. If you're running some server-side automation then I recommend looking at ArcGIS Enterprise and either Python or the SDK for Enterprise. Otherwise, ArcGIS Pro can work directly with enterprise geodatabases, so you might consider the ArcGIS Pro SDK. Generally, the developer tools for building custom apps are designed to work with capabilities that are exposed via feature services, hosted by ArcGIS Enterprise. Where does this logic run? If the tools are running in a user-facing client application, then you should look at the ArcGIS Maps SDKs for Native Apps which natively support 64-bit, but note they're designed to work with feature services and don't currently work directly with enterprise geodatabases at such a low level. That said, this is under consideration for our roadmap, so again, we'd love to know what types of tools you run on your SDE spatial databases! If the tools are running server-side, then again we recommend you look at Python and/or the Enterprise SDK. We've just published some blog posts on migrating from ArcGIS Engine: Migrating from ArcGIS Engine - Part 1: Deprecation and Migration Paths Migrating from ArcGIS Engine – Part 2: Developer Components We hope they help answer your questions, but if they don't, then please email me at MBranscomb@esri.com and we'll figure out how best we can help. Thanks
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06-06-2025
07:31 AM
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Hi @FabioPizzella Unfortunately, there is no hotfix for the issue reported by @ChristofferLindellBolin - they are currently testing a candidate fix only, under the terms of the Esri Early Adopter Programme. Please contact me at MBranscomb@esri.com and we can arrange to include you in the programme for testing this fix. Thanks Mike
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06-02-2025
04:51 AM
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Hi, In ArcGIS Pro 3.1, the geoprocessing tool Export to Cad was enabled for packaging for use with Local Server. I've just verified with ArcGIS Pro 3.4, ArcGIS Maps SDK for Local Server 200.6, and ArcGIS Maps SDK for .NET 200.7. However, it is worth noting that both ArcGIS Maps SDK for Java and ArcGIS Maps SDK for Local Server are now deprecated: Deprecation: ArcGIS Maps SDK for Java Deprecation: ArcGIS Maps SDK for Local Server Thanks
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05-14-2025
04:17 AM
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Implemented in ArcGIS Maps SDK 2.0 for Unity. For more info see Release notes | ArcGIS Maps SDK for Unity | Esri Developer. Also available in ArcGIS Maps SDK 2.0 for Unreal Engine.
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04-11-2025
07:31 AM
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Hi, Supporting deployment over the web is something we would like to do in future, and so it's on our long-term roadmap. But it first needs research to determine the feasibility. In the meantime, check out the Ideas board and if there's not an Idea already that matches your request, then post a new Idea: ArcGIS Maps SDKs Ideas for Game Engine - Esri Community Also note some users have deployed over the web with pixel-streaming, therefore this might be a worthwhile consideration for your project. Thanks
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04-02-2025
07:24 AM
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We plan to support multiple maps in a single scene in the upcoming release of ArcGIS Maps SDK for Unity and ArcGIS Maps SDK for Unreal Engine.
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04-02-2025
07:18 AM
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Hi, The current release (v1.7, November 2024) does not reproject the WGS84 global buildings to Web Mercator in Local map mode, but for our upcoming release in April we plan to enhance the SDK with support for this combination. Note there are newer layers available than the original OSM 3D Buildings layer you mention above. Try: Open 3D Buildings - Overview Esri 3D Buildings - Overview (Open 3D Buildings enhanced with commercial data - Currently Beta) Thanks Mike
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03-20-2025
09:23 AM
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@imbachb Is there a timeline on these features, or any information to track this progress? We're planning to start introducing these new tools in 2026 - most likely starting with viewshed. They're designed to be fast and run offline. We've shown demos of early prototypes at our European Dev Summit in Berlin in 2024, and will show our most recent progress during the upcoming Dev & Tech Summit in Palm Springs. You can find a little more background on the project in the Local Server 200.6 release post. We'd love to discuss your requirements further: feel free to email us on ArcGISLocalServerDeprecation@esri.com, and beyond that, we're always happy to setup a virtual meeting to discuss (again, contact us via the email above). Thanks
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03-06-2025
06:24 AM
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Hi, Note if you do choose to remove/hide the Copyright text and Powered by Esri text from the default location within the UI, then you also need to ensure they are still clearly displayed elsewhere in your application - for more info see Esri and data attribution | Documentation | Esri Developer. Thanks
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02-26-2025
10:24 AM
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@FrancisPolignano Do you mean you want to do this via raycast to the elevation surface in the map or make a request to a web service? You can now do both: raycast is already supported, and we have recently introduced the Elevation service (beta) | Esri Developer REST APIs documentation.
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02-25-2025
07:21 AM
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@JohannesMerkt Apologies for the delay in replying. Which feature do you need? A service that can return an elevation value for a given x,y anywhere in the world? If so - good news - we have recently introduced the Elevation service (beta) | Esri Developer REST APIs documentation.
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02-25-2025
07:19 AM
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The ArcGIS Maps SDK for Local Server has been deprecated and will be retired in 2030. If you have applications that use Local Server, it is time to start planning your migration to the use of core capabilities provided directly by ArcGIS Maps SDKs for Native Apps. More information: Announcing the Deprecation of ArcGIS Maps SDK for Local Server Deprecation Notice: ArcGIS Maps SDK for Local Server
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02-19-2025
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