version "2012.1" Street --> split(v, unitSpace, 0) { 3: TestShape | 3: TestShape } TestShape --> tileUV(0, 1, 1) texture("builtin:uvtest.png")
Solved! Go to Solution.
Street --> comp(f) {all : split(v, unitSpace, 0) { 3: TestShape | 3: TestShape | ~1 : X. } } TestShape --> tileUV(0, 1, 1) texture("builtin:uvtest.png")
Street --> split(v, unitSpace, 0) { 3: TestShape | 3: TestShape } TestShape --> setupProjection(0,scope.xz, scope.sx, scope.sy) projectUV(0) tileUV(0, 1, 1) texture("builtin:uvtest.png")
Street --> comp(f) {all : split(v, unitSpace, 0) { 3: TestShape | 3: TestShape | ~1 : X. } } TestShape --> tileUV(0, 1, 1) texture("builtin:uvtest.png")
Street --> tileUV(0, 1, 1) comp(f) {all : split(v, unitSpace, 0) { 3: TestShape | 3: TestShape } } TestShape --> texture("builtin:uvtest.png")