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China Geodetic Coordinate System 2000 (CGCS2000) is now supported. For more information see topic Spatial references | ArcGIS Maps SDK for Unity | ArcGIS Developers.
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05-20-2024
02:32 AM
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Hi, Can you provide a bit more information about what you're trying to achieve? Rseason to raycast on the map might be to get an elevation value or retrieve attribute/metadata information about a specific spatial feature (e.g. building). Based on a raycast, we effectively perform an "identify" operation. For example, here's a sample showing how to identify specific features from a 3D Object Scene Layer and retrieve an attribute value: Visualize 3DObject ID's | ArcGIS Maps SDK for Unity | ArcGIS Developers. We typically think of "map tiles" as one of the tiled layer types, either vector tile layer or image tile layer which don't generally support identify operations. For more info also see Mesh collider | ArcGIS Maps SDK for Unity | ArcGIS Developers Thanks
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05-09-2024
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Version 100.15.5 of the ArcGIS Runtime SDKs for Android, iOS, Java, .NET, and Qt is now available. This patch includes bug fixes and 3rd party library updates. For more details, please see the SDK-specific release notes topics. ArcGIS Runtime SDK for Android ArcGIS Runtime SDK for iOS ArcGIS Runtime SDK for Java ArcGIS Runtime SDK for .NET ArcGIS Runtime SDK for Qt Get the update via the package manager for your chosen platform, or download this release from the ArcGIS Developers downloads page.
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05-08-2024
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Version 200.4 is the current stable release (Release 200.4.0 Release · Esri/arcgis-maps-sdk-swift · GitHub). For more information see ArcGIS Maps SDK for Swift | ArcGIS Developers.
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05-07-2024
06:46 AM
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Two samples that might help: Reverse geocoding: https://github.com/Esri/arcgis-maps-sdk-unreal-engine-samples/blob/0c68aa9c45c0f8346b1f25993b9cc79eddc2598c/sample_project/Source/sample_project/Geocoding/Geocoder.cpp#L252 Identify 3D Object Scene Layer IDs: arcgis-maps-sdk-unreal-engine-samples/sample_project/Content/SampleViewer/Samples/HitTest at main · Esri/arcgis-maps-sdk-unreal-engine-samples (github.com)
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05-07-2024
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@DougBrowning Thanks for adding me to the thread, I'll see what I can find out.
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04-30-2024
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Hi, Yes, you can work with private / secured ArcGIS content and services in the Maps SDK for Unreal Engine via OAuth 2.0, and if only using ArcGIS Platform location services or ArcGIS Online then you can also use API Keys. For more information see: Authentication | ArcGIS Maps SDK for Unreal Engine | ArcGIS Developers Introduction to security and authentication | Documentation | ArcGIS Developers Thanks
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04-30-2024
05:17 AM
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Hi, Some resources to help you get started: Sketch on map | ArcGIS Runtime API for .NET | ArcGIS Developers Create and save KML file | ArcGIS Runtime API for .NET | ArcGIS Developers Class SketchEditor (arcgis.com) But note the SketchEditor is now considered the legacy pattern, and in the v200.x generation of the API it has been superseded by the GeometryEditor. I highly recommend, if possible, updating to the latest release, v200.4, and starting with the new pattern instead. Create and edit geometries | ArcGIS Maps SDK for .NET | ArcGIS Developers Class GeometryEditor (arcgis.com) Thanks
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04-16-2024
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Hi, Apologies for the delay replying to this... the good news is that we're currently working no support for the global 3D buildings layer and it will be supported in an upcoming release. In the meantime, to check the I3S version you can follow these steps: 1. Go to the ArcGIS Online / portal item page e.g. https://www.arcgis.com/home/item.html?id=ca0470dbbddb4db28bad74ed39949e25. 2. Scroll down until you see the URL property on the right side, the click the View link (or copy / paste into a new browser tab). 3. Find and check the property `serviceVersion` in the JSON. If it is 2.0 then it's not currently supported in our Unreal Engine Maps SDK v1.4, but will soon be supported in an upcoming release. Thanks
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03-27-2024
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Hi, Can you share details of the service / data you're trying to use? Thanks
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03-27-2024
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It sounds like when you don't have the custom GameMode Override, then all map content loads fine for both the front-facing camera and a 3rd person view of the drone? It's possible something specific about the custom game mode isn't triggering the map to fetch more data. Can you share more details about the custom GameMode? (if you're not able to share this info here, feel free to email me at mbranscomb@esri.com. Thanks
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02-27-2024
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Hi, Overall, as a developer planning to create a revenue generating app, if your users are using ArcGIS Platform location services via authentication (either an API key or an ArcGIS identity) then you can use the free Essentials tier to create those applications. In terms of deployment, there are two aspects to consider: 1) licensing the API/technology in your deployed applications, and 2) authenticating for use of location services. The named user (ArcGIS identity) approach can achieve both, where specific types of user roles can license the API (e.g. an ArcGIS user of type Viewer provides a runtime license at the Lite level) and as an authenticated user they can consume organizational credits for accessing location services. Otherwise, it would be necessary for a commercial application to have an ArcGIS Developer subscription at Builder level or higher to publish a commercial application, if the application wasn't consuming authenticated ArcGIS Platform location services. Thanks
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02-20-2024
07:02 AM
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Can share any more info about why you want to change the opacity of the basemap? (e.g. for greater contrast with your own overlaid content, to see content beneath the basemap, to see content beneath the terrain/surface...) The Basemap is a collection of ArcGISLayers, so you could write code to iterate the layers in the collection and set the opacity. Or alternatively, add the layers that you want as your basemap as regular layers via the UI where you can then set the opacity (and remember to set the API key / authentication type). The basemaps in the gallery are effectively the basemaps included in the (for developers) group on ArcGIS.com: Group: Developer basemaps-api - Overview (arcgis.com) Example basemap item: https://www.arcgis.com/home/item.html?id=4094f2a1c7e5466f8d8d5a18f077e16a Those services all require a "token" - for more info see access token | Documentation | ArcGIS Developers
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02-20-2024
05:28 AM
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Hi, This sounds like a great project, sorry to see it's not working as you expect. Can you provide more information about what you're trying to achieve, for example is it two views, one forward-facing and one rear-facing, that are simultaneously updating? Or is the data just not updating for a singe view as the field of view changes? Can you confirm you're using the latest version, v1.4? Have you tried using the ArcGISView SetViewportProperties method? Although I believe the maximum value for the horizontalFieldOfViewDegrees property is 120 degrees. Thanks
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02-20-2024
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You can still find the old resources online: ArcGIS Runtime SDK for WPF | ArcGIS Resource Center ArcGIS Runtime SDK for Microsoft WPF - Library Reference
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02-20-2024
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