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Whether to embed/include the basemap within the mmpk is typically a choice you make based on your scenario/workflow and if users will have internet connectivity on their devices in the field. For more info see Offline maps, scenes, and data | ArcGIS Maps SDK for .NET | ArcGIS Developers. In terms of the error above, it indicates that your app cannot connect to the internet - some questions / things to investigate: Are you testing on an Android emulator or on a physical Android device? Can that environment access other internet content? What permissions have you requested/enabled in the Android manifest file for your app?
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08-14-2023
02:09 AM
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What architecture is your UWP app building/running as: x86 or x64?
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08-09-2023
10:10 AM
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Hi @btit-chris Support for the new global 3D basemaps is still on the roadmap. We have another release coming up soon, and while that won't include support for those new services, it will include several exciting new features that bring improved integration with the game engines and enhanced support for existing layers and behavior. Keep an eye on the ArcGIS Blog to find out about the latest announcements. Thanks
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08-09-2023
09:08 AM
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What version of Esri.ArcGISRuntime.WPF are you referencing in your project?
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08-07-2023
11:35 AM
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When compiling your application you will typically see an equivalent deployment folder in your project output folder e.g. ArcGISRuntime200.1. It contains at least the resources (shaders) required for rendering the map but may also include the native binaries/dlls (depending on you .NET target framework and architecture). For more info see Deployment | ArcGIS Maps SDK for .NET | ArcGIS Developers
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07-17-2023
11:04 AM
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Hi, You can follow these steps to create a street network dataset that supports routing: Create a network dataset—ArcGIS Pro | Documentation Thanks Mike
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06-26-2023
01:28 PM
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It's possible that there is a specific property or setting of the item for which you're trying to enable API key access that is causing the issue here... One way to help investigate this is to look at the item details. Your ArcGIS Developer account effectively provides you with your own ArcGIS Online organization and this can give you a more detailed view of the content you've created/published. To access this organization, take your ArcGIS Developer account username (this should be displayed in the top right corner of the Developers site) and insert into this URL in place of "USERNAME" https://USERNAME.maps.arcgis.com/home/content.html. Note although when setting API key scope the item tile shows "Feature Service" and when looking at the content in your org you'll see both a Feature Service and a Feature Layer (hosted) - I believe it's actually the item of type Feature Layer (hosted) that you are ultimately setting the API key scope for. I'll double check on that.
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06-22-2023
09:55 AM
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Hi, Can you share your code showing how you create/initialize the feature layers and how you have implemented the identify? Thanks
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06-21-2023
10:44 AM
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CGCS2000 is not currently supported, but it is on our roadmap for a future release China Geodetic Coordinate System 2000 (CGCS2000) is now supported. For more information see topic Spatial references | ArcGIS Maps SDK for Unity | ArcGIS Developers.
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06-16-2023
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TPKs/VTPKs are supported at the Lite (free) license level, for more info see License | ArcGIS Maps SDK for .NET | ArcGIS Developers
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05-25-2023
02:43 PM
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For now, it looks like loading the default collection of ArcGIS Developer basemaps is unfortunately hard-coded in the Toolkit as currently released on NuGet.org. But the good news is, it's open source and you can easily resolve this yourself and rebuild (until we can triage and resolve appropriately). You just need to remove the call to LoadFromDefaultPortal() on this line: arcgis-maps-sdk-dotnet-toolkit/BasemapGallery.cs at main · Esri/arcgis-maps-sdk-dotnet-toolkit · GitHub Because that call ultimately calls PopulateFromDefaultList which creates a default ArcGISPortal instance (arcgis.com) and calls GetDeveloperBasemapsAsync(): arcgis-maps-sdk-dotnet-toolkit/BasemapGalleryController.cs at main · Esri/arcgis-maps-sdk-dotnet-toolkit · GitHub
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05-24-2023
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Can you share the code that shows how you're constructing the FeatureCollection and FeatureCollectionTable(s) before calling ToJson? I just tried a the example from our samples and it works ok: string FeatureLayerUrl = "https://sampleserver6.arcgisonline.com/arcgis/rest/services/Wildfire/FeatureServer/0";
ServiceFeatureTable featTable = new ServiceFeatureTable(new Uri(FeatureLayerUrl));
QueryParameters queryParams = new QueryParameters{WhereClause = "1=1"};
FeatureQueryResult featureResult = await featTable.QueryFeaturesAsync(queryParams);
FeatureCollectionTable collectTable = new FeatureCollectionTable(featureResult);
FeatureCollection featCollection = new FeatureCollection();
featCollection.Tables.Add(collectTable);
await featCollection.LoadAsync();
string json = featCollection.ToJson();
Debug.WriteLine(json);
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05-24-2023
11:22 AM
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To confirm, do you mean you create the input JSON, adding one or more layers, call FeatureCollection.FromJSON(), see the sub layers in the feature collection and/or rendered on the map, then call FeatureCollection.FromJSON() and your layers aren't included in the output JSON? Is it possible the JSON you're inputting doesn't match what the API expects? Have you tried the opposite workflow to validate the JSON, i.e. create the FeatureCollection in code then call ToJson() and compare with the JSON you're inputting?
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05-23-2023
02:40 PM
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BLOG
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Version 100.15.2 of the ArcGIS Runtime SDKs for Android, iOS, Java, .NET, and Qt is now available. This patch includes bug fixes and 3rd party library updates. For more details, please see the SDK-specific release notes topics. ArcGIS Runtime SDK for Android ArcGIS Runtime SDK for iOS ArcGIS Runtime SDK for Java ArcGIS Runtime SDK for .NET ArcGIS Runtime SDK for Qt Get the update via your package manager or download this release from the ArcGIS Developers downloads page.
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05-17-2023
12:09 PM
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