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hmm. ok. then try to migrate all to a new project .. good luck ! matt
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08-15-2014
05:21 PM
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hi .. did you resolve this ? did you update the graphics drivers ? m.
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08-15-2014
05:20 PM
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Hi, TINs are not supported in CE at the moment. Convert a TIN to a raster file in ArcGIS to use in CE.. ok ? m.
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08-15-2014
05:19 PM
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Actually, it is the plan to migrate the parking rules into the Esri.lib project. It just needs to be done and may take some more time to do properly. Maybe you can use the 2013 or 2014 version of the Redlands Example rule that have parking already in.. ?
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08-15-2014
05:15 PM
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Hi Devin, that may be a couple different things.. - trim planes - split operation bug (small chances) - unfortunate CGA code can you post some CGA code how you create those windows ?
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08-15-2014
05:10 PM
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Hi, The CityEngine WebViewer does not display the back sides of polygons to speed up the display, only the 'front' of the polygon is displayed. CityEngine does both sides by default. In CityEngine's viewport settings, activate 'backface culling' for the same effect. Is the data you export static models (imported files) or created entirely in CGA ? If in CGA, you can use the 'reverseNormals' operation on those specific faces. If it's imported data, then you'll have to manually clean the data or ask the data provider to fix the normals. Does this all also explain the lost textures, or is that a second issue ? Let me know.. Matt
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08-07-2014
02:35 PM
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Hi, Di you get the same error when you only e.g. export 1 of these buildings and try to open in ArcScene ? If so, can you track down which building causes this issue ? That would make things clearer. Let me know .. Matt
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08-07-2014
10:23 AM
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Hey.. there were some shifting issues that were fixed for 2014.0, thus I'm puzzled. Please report this to support@esri.com, together with a minimal reproduction dataset. I can no more look into this myself, since I had my last day of work at esri yesterday.. Ok ? Matt
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08-07-2014
10:22 AM
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hi .. I'm not sure if I don't follow.. can you make a step by step example ? Matt
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08-07-2014
10:14 AM
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Hi. Yes, that is possible. When importing the map you can use the 'flat.png' map which ships in the ce.lib project. But instead of using a terrain, I'd then use a 'texture map layer' which does not create lot of polygons as a standard 'terrain map layer does'. Loading an image in the texture map layer settings should properly read the georef information. Ok ? Matt
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08-07-2014
10:12 AM
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no problem. keep me posted if this comes up again. matt
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08-04-2014
03:42 AM
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Hi Chris, Thanks for the updates, much appreciated ! Cheers ! Matt
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08-04-2014
03:41 AM
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Hi ! make sure the .mtl file is in the same directory as the .obj file. then, check the texture paths within the .mtl file (text editor). I assume you have wrong texture paths. easiest is to make the paths relative, either directly to the same folder as the obj or to a subfolder in the same directory. ok ? matt
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08-04-2014
03:40 AM
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Hi, Do you get an error messages in the Log Window ? Does restarting CE help or is the issue consistently appearing ?
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08-04-2014
03:37 AM
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