|
POST
|
Hi Kenneth. Basically yes, but Gert's original workflow used a more regular point distribution pattern. You are using the scatter() operation, he used split() to create even 'tiles' first, whose center points are taken for the calculations. Ok ? Matt
... View more
09-03-2014
01:10 PM
|
0
|
1
|
1141
|
|
POST
|
Hmm. okay. Maybe also try to make sure you're working on the latest driver. Kind greetings ! Matt
... View more
09-03-2014
01:07 PM
|
0
|
0
|
754
|
|
POST
|
Hi, I'm not sure if I understand right.. When you specifically set transparencies to 0.8, why should they not be transparent ? Can you explain what you mean ? Please let me know.. Matt
... View more
09-03-2014
01:05 PM
|
0
|
0
|
841
|
|
POST
|
Yes, that is a helpful reference ! Thanks for posting ! Matt
... View more
09-03-2014
12:58 PM
|
0
|
0
|
1423
|
|
POST
|
hi .. reflection works best in conjunction with the other specularity settings. and 0.1 is almost nothing. try a higher value.. check the values in the instance city example. they may be extreme, but get you going. matt
... View more
08-20-2014
01:10 PM
|
0
|
2
|
754
|
|
POST
|
hmm.. can you post one of the files that don't work with the texture ? let me know .. matt
... View more
08-19-2014
01:58 PM
|
0
|
3
|
4446
|
|
POST
|
Hi, I only know about ASAP.. 🙂 Sorry, I can't give you anything specific .. Matt
... View more
08-19-2014
01:54 PM
|
0
|
0
|
1605
|
|
POST
|
hey ! also, you can do this: const myTex = fileRandom(..) This will make sure that myTex is always the same texture, no matter where called in the code. Ok ? Matt
... View more
08-19-2014
01:53 PM
|
1
|
1
|
1205
|
|
POST
|
hi .. what type of buildings do you have ? can you post a screenshot of what your workflow is ? let me know .. Matt
... View more
08-19-2014
01:48 PM
|
0
|
1
|
1805
|
|
POST
|
yep, vertical is the choice here. check out all the comp(f) selectors. Matt
... View more
08-19-2014
01:47 PM
|
0
|
1
|
893
|
|
POST
|
A --> innerRect Continue. Check the CGA docs if needed. Ok ? Matt
... View more
08-16-2014
08:46 AM
|
0
|
6
|
2445
|
|
POST
|
ah, yeah. CE does not yet support virtualization. That's on the roadmap though .. matt
... View more
08-16-2014
04:14 AM
|
0
|
1
|
2185
|
| Title | Kudos | Posted |
|---|---|---|
| 1 | 09-16-2016 10:00 AM | |
| 1 | 10-02-2014 04:38 AM | |
| 1 | 02-26-2015 03:39 AM | |
| 1 | 02-23-2015 09:07 AM | |
| 1 | 10-06-2014 07:39 AM |
| Online Status |
Offline
|
| Date Last Visited |
11-11-2020
02:23 AM
|