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Esri Contributor

The Data Engineering product development team would love to hear your feedback to help us plan future development.


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Esri Regular Contributor

Read about what's new for Editing in ArcGIS Pro 2.9 on the ArcGIS Blog site:


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Esri Contributor

In this blog, I will discuss how to create a multipart polygon, specifically a multipart polygon with holes, also known as a donut polygon. Although this article focuses on polygons, some of the functionality discussed here is not specific to polygons so please try it out with your workflows and let us know what you think. I will describe four interactive methods that result in polygon features with donut holes: Create a new multipart polygon; Create a new polygon with the clip intersecting option to modify an existing polygon; Modify an existing polygon using the Continue Feature tool; Modify an existing polygon and output a new polygon using the Split tool.

Creating new polygon features

First, I will discuss two workflows to create a new multipart polygon using Feature Template construction tools. From the Create Features pane, choose a Polygon feature template. For sketching a new multipart polygon, we can use one of the following construction tools: polygon, autocomplete polygon, right angle, or trace.

Create a new polygon with a donut hole

I have a sketch in progress and am ready to add the donut hole. To proceed, I add a part to the sketch by choosing Finish Part from the context menu. After choosing Finish Part, the sketch will remain in progress and I simply resume digitizing to add another part. For a donut, I digitize within an existing part of the sketch. When done, I finish the sketch to create the multipart feature.

Create a new multipart polygonCreate a new multipart polygon

If you prefer shortcut keys, either hit F4 on the keyboard or hold down the shift key while double clicking to execute the Finish Part menu item. Without the shift key, double clicking will finish the sketch and create the new feature.

The Finish Part command is available on the following tools’ context menu: Feature Template construction tools, Replace Geometry edit tool, Continue Feature edit tool, and Split interactive edit tool. One more note on the context menu, the context menu may look different depending on the feature geometry type being edited and if the right click is on an edge or in open space.

Create a new polygon and clip intersecting, existing polygons

Some Feature Template construction tools support tool options that can be set at time of use on the Active Template pane or stored with the template’s properties. Polygon construction tools have an option to clip intersecting polygons within the same feature layer. The option takes the input sketch on finish and searches for any existing, intersecting features to clip. In addition to the new polygon, overlapping polygons are clipped and may result in a multipart polygon.

Modify existing polygon features

Now, I will discuss modify tools for updating existing polygons. The modify tools are available from the Edit tab tools gallery or from the Modify Features pane.

Modify an existing polygon to have a donut hole

The Continue Feature tool is the suggested tool for modifying an existing polygon feature to be a multipart polygon or to add additional parts to a multipart polygon. Upon opening the tool, if there is a valid selection, which for this tool is one feature, the tool will be active and the feature sketch is shown on the map. If the selection is not valid, the tool will be in active select mode. Without changing to the core select tool, either select a single polygon feature on the map or, if there are two or more features selected, select one feature on the map or reduce the selection set down to one by interacting with the feature identifier in the tree node. To use the tool, I begin clicking in the map to add vertices to the sketch. I can digitize a part within the existing polygon to create a donut or digitize new distinct parts using the Finish Part capability as described above. When the polygon sketch is ready, I finish the sketch and commit the edits. A new feature is created and the original single part polygon is now a multipart polygon.

Split an existing polygon to have a donut hole

The Split tool, Interactive mode, is the suggested tool to split an existing polygon into two or more features. For my scenario, Split is different from Continue Feature because it results in multiple polygon features, one within the other, rather than one polygon feature with a hole. Like Continue Feature, and the majority of the modify features tools, the tool will activate on open if the selection is valid for the tool’s criteria. If it is not valid, simply update the selection on the map or via the treenode without changing the tool. Split can support multiple selected features but for my case, I just need the one polygon selected. Once I have the polygon selected, I start sketching on the map. Rather than sketching a polygon like I’ve shown in the prior workflows, I am sketching a line. To use Split interactive to create a donut, I need to create a closed loop line by snapping the last vertex to the first vertex. Once I have a closed loop line, I can finish the sketch to create one or more polygons within another polygon.

If mid sketch vertex editing is making it challenging to close the line back onto itself, aside from rushing to the beat the timer, there are two options.  The video shows beating the vertex editing timer as well as the two options I describe below.

The first option is to place the last vertex somewhere near the first. Then, take advantage of the mid sketch vertex editing capability by hovering over the vertex to get into vertex editing mode. Once in this mode, move the vertex and snap it onto the first vertex.

The second option is new at 2.9 and may be the preferred of the two options. It is now possible to toggle off mid-sketch vertex editing on the edit toolbar and then snap the last vertex to the first vertex. Sketch vertex editing can be toggled on/off at any time while using any edit tool that sketches on the map.


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Esri Contributor

You just opened a project in ArcGIS Pro and a little message popped up, warning you that a datum transformation cannot be found and that the data may draw with an offset.


If that sounds scary or confusing, read this article on ArcGIS Blog to find out why you are seeing it and what you can do: 

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Esri Contributor

The Export Attachments Toolbox provides an easy solution for exporting attachments from a feature service on AGOL/Portal or from a local Geodatabase to a local folder. The Toolbox offers various export options such as distributing the exported attachments into multiple folders according to attachment attributes, adding a prefix to attachment name, and downloading the feature service from AGOL/Portal as a File Geodatabase.


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MVP Regular Contributor

This article discusses adding a Tile Layer url to your portal, then accessing the portal item via ArcGIS Pro and ArcMap:


Here's some of the Google url's the article mentions:

Google Maps{col}&y={row}&z={level}
Google Satellite{col}&y={row}&z={level}
Google Satellite Hybrid{col}&y={row}&z={level}
Google Terrain{col}&y={row}&z={level}
Google Roads{col}&y={row}&z={level}


This article discusses exporting a small image of your desired area from Google Earth, then georeferencing it to view in ArcGIS Pro/ArcMap:

How To: Use Google Earth images as basemaps in ArcGIS Pro


Here's some other discussions on this online:

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Esri Contributor

In an earlier blog, we have explored how Civil 3D data is read and structured in ArcGIS Pro. The blog showed how you get 3D objects from Civil 3D in ArcGIS Pro and then upload them to ArcGIS Online as scene-service. However, Civil 3D objects have extra attributes that can be added in property sets in the Extended Data tab. These attributes are not imported with the layers into ArcGIS Pro. This blog shows a workaround on how to import the attributes into ArcGIS Pro and add them to the desired layer before uploading it to ArcGIS Online. 


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Esri Regular Contributor

Eight new and updated deep learning models were released at the Federal GIS Conference. With these additions, you now have 12 pre-trained deep learning models  that you can use. Go to the geoprocessing tools in ArcGIS Pro, point the deep learning tools to the models and at the raw data, and the model will extract geographical features at the click of a button. See a quick video tutorial of how this works. For more information, see Pre-trained deep learning models update (February 2021).

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Esri Contributor

You have models in IFC format (and many other supported CAD/BIM format), and you want to use it in GIS software to be published to ArcGIS Online? This blog walks you step by step though the workflow IFCtoSceneLayer - Creating building scene layer from 3D building models in IFC format and publish it to ArcGIS Online. 



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Esri Regular Contributor

Combining the rich analysis tools in ArcGIS Pro with ArcGIS Living Atlas content can yield powerful insights and results. This blog article (by @DanPisut ) shows how to use Pro to analyze hurricane patterns using the recently updated Living Atlas hurricane layers.

See Analyze patterns of global hurricane data to learn more. 

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