Transparent Wall error

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4
02-27-2014 06:48 AM
by Anonymous User
Not applicable
Original User: briandev

Hi,

I built a cube and selected the front and back and gave them both the color red.
But when I rotate around the cube the walls are transparent when watched from the back and red when I watch them from the front.

Here are the lines of the rule:

CubeMass-->
comp(f) {object.front:CubeFront|object.back:CubeBack}

CubeFront-->
color(1,0,0)

CubeBack-->
color(1,0,0)


I also provided two pictures.

anybody knows what is wrong?

cheers,

Brian

[ATTACH=CONFIG]31841[/ATTACH][ATTACH=CONFIG]31842[/ATTACH]
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4 Replies
by Anonymous User
Not applicable
Original User: matthiasbuehler

Hi,


based on the code, you only define front and back. Means top, left, right, bottom are not defined, thus don't generated actual geometry ( no geometry is not the same as transparent geometry .. 🙂 )


ok ?

m.
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Briande_Vogel1
New Contributor III
Sorry, maybe I should have wrote it down more clear 🙂

When I look at the wall from the front it's visible but when I rotate my camera and look at that same wall from the back it's transparent.
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by Anonymous User
Not applicable
Original User: briandev

already solved the problem.

I disabled "Backface Culling" 🙂
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by Anonymous User
Not applicable
Original User: matthiasbuehler

ah..

ok.

that'd have been my next guess, since by default it's deactivated.

glad you found it ..

matt
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