Hi !
Never heard of such limitations. You should be fine to work!
I was having this problem to, but I resolved it yesterday. I have a 4K monitor with two 970GTX SLI NVIDIA cards. My models were constantly timing out. Sometimes it would crash simply previewing a rule file or texture in the preview window. At first I thought it was a memory issue related to the high resolution or the fact that I was running my workspace in a Dropbox folder. I did two things that have helped.
First, I updated my video driver with one released yesterday (347.25 WHQL).
Second, I now pause Dropbox syncing while working in CityEngine. I noticed CityEngine was constantly uploading changed files. I suspected at times CityEngine may have been waiting for a file to become available or was receiving write errors from files in use.
I'm not sure which one, or both were the cause, but I've been crash free for 2 days.
4K monitor!!! Awesome.
I would expect using a synced dropbox folder would kill performance. Glad you have it working.
I'd like to bump this thread. I'm currently working off a 64-bit OS with 32GB of RAM and an NVIDIA Quadro K2000 graphics card with the drivers all up-to-date. I've noticed in the few years I've been using CityEngine that no matter how small or simple a scene gets (and this is even with all the improvements from CE 2012 to CE 2017.1), that my projects still continue to choke. I know I don't have the newest or most expensive graphics card, but it should be good enough to create the types of scenes I'm doing. It seems that the way CityEngine was written/created doesn't fully utilize the processing power of the GPU. I've given up on using photo-realistic textures for my buildings as just a half square mile of a scene was too much. These days, I just use color for models to create the analysis or effects I want, but even sometimes using 5 or more colors on models in the same layer will choke a scene. This software is great because there's truly nothing else out there like it, however, all these years later, I'm still noticing some major processing limitations.