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IDEA
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Original submitter did not provide a repro case, and we have been unable to reproduce the pictured artifact in current versions of ArcGIS Pro. Also the "thin lines" artifact mentioned has been mitigated with the "Export raster content as a single tile" option as of 3.5. https://doc.esri.com/en/arcgis-pro/latest/help/sharing/overview/pdf-export.html If the pictured artifact is reproducible in current versions of ArcGIS Pro (e.g. 3.7) please submit it as a bug with repro steps to Esri Support so that it can be properly assigned to a developer
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Tuesday
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0
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0
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26
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IDEA
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04-23-2026
09:31 AM
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0
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0
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171
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IDEA
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04-23-2026
09:26 AM
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0
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0
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173
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IDEA
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07-08-2025
01:54 PM
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0
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0
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340
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IDEA
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06-02-2025
11:07 AM
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0
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0
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2142
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IDEA
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Hi folks, we realize this and related ideas have a good deal of interest from our user community. We added an ArcGIS Pro SDK method that allows export of an Area of Interest of a Local Scene to an STL file at ArcGIS Pro 3.5. Documentation on this API is available here: https://pro.arcgis.com/en/pro-app/latest/sdk/api-reference/topic32384.html This method creates an .STL file from the specified extent, including all compatible content in that extent. Since it's only available via SDK, I haven't marked the IDEA as implemented yet, we hope to have a product team build UI/UX for this in a future release, and we'll continue to expand the capabilities of this API in future releases on the backend as well.
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06-02-2025
11:03 AM
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0
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0
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2145
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IDEA
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We added "export warnings" to the export experience, warning users if anything went wrong with drawing or exporting their PDF/AIX etc, in the 3.5 release of ArcGIS Pro. This includes notifications when a layer will rasterize due to symbology, as the original poster reported. For more info on Export Warnings in ArcGIS Pro 3.5, see the help at https://pro.arcgis.com/en/pro-app/latest/help/sharing/overview/export-a-map-or-layout.htm#ESRI_SECTION1_F796217224664085BFC33DEA5F75C3F0 Please give it a try, and let us know if you encounter any other unexpected changes to your export that are NOT enumerated on the Export Warnings report.
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05-21-2025
09:31 AM
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0
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0
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691
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POST
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hi just checking in @Minsley @S_RossWygmans_GISS-T can you please check what version of windows shows when you type "winver" in the start->run prompt? And can you please confirm switching to DirectX11 fixes the problem for you?
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05-19-2025
09:02 AM
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0
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0
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1506
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POST
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So just to be clear here this is a bug in the Intel driver itself. Unfortunately on my Iris Xe machine I can't repro the problem. @Minsley @rwygmans can you folks let us know what OS version you're running? you can run the command WinVer from start->Run to get this info. In the meantime, you can work around this by switching to DirectX11 in the display options for Pro. I'm on Win11 23H2. I've got a list of possible issues we sent to Intel just last week for the q2 driver for various hardware, I can add this once we get specifics for your platform. If you can run dxdiag and save all the info as a Txt file and share it here that'd be much appreciated. Thanks!
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05-05-2025
09:09 AM
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0
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0
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1540
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IDEA
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@ErikBreedon yeah, we knew it was hard to detect unless you're looking for it. To that end - this upcoming release (3.5) we worked with the layout team and now you'll get a warning when anything triggers rasterization during export. So at least you'll know when something goes a little askew during your export in 3.5 and later!
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04-28-2025
01:50 PM
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0
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0
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383
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IDEA
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this one got fixed in ArcGIS Pro 3.4, marking as Implemented
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04-18-2025
12:15 PM
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0
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0
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481
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IDEA
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04-18-2025
11:40 AM
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0
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0
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1073
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IDEA
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As per the description, the behavior described is As Designed for "screen sized" symbols, and the workaround is to not use these types of symbols in a scene when draped on the ground.
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04-18-2025
11:36 AM
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0
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0
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852
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IDEA
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Folks, I'm marking this "In Product Plan" because ArcGIS Pro 3.5 will expose a new SDK function that allows you to export an AOI (specific extent) of a local scene view to STL. I'll update this thread with a link to the SDK documentation once Pro 3.5 SDK is released. caveat: There isn't a BUTTON for this on the UI yet, and the STL export will require some post-editing to be really 3d printable, but I wanted to get this out into the hands of our users as soon as it was ready to go. We'll work with a product team to find a place to expose this in the Pro UI in a future release.
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04-18-2025
11:14 AM
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0
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0
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2432
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| Title | Kudos | Posted |
|---|---|---|
| 1 | 12-12-2023 11:54 AM | |
| 1 | 12-11-2023 04:07 PM | |
| 1 | 12-13-2023 01:28 PM | |
| 1 | 11-25-2024 03:40 PM | |
| 3 | 03-07-2025 10:29 AM |
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