I tested this great idea ! It's a lot easer to update/upload 3D models. I made it work with a dataset in wgs84 in a globale scene. Does it also work within a local scene and other coordinate systems ? I tried to upload quite big files (>100MB), which are not uncommon, and they failed to load. Are there known limitations (max file size, max number of faces, possible unsupported features like material...) ? By the way, when loading, a model was lying on its side. We're now able to turn it in the horizontal plane. It would be great to be able to do it in the other planes too. Best, Bernard
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