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webgl framework

Question asked by ncameron on Jun 5, 2016
Latest reply on Aug 2, 2017 by



Did you roll your own webgl libraries from scratch or did you base it on an existing framework? If based on a framework, which one?


The context of this question is that I'm looking at adding some custom functionality in an externalRenderer, would prefer to use a framework already in use rather than introduce a new one if possible.