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SPLKs are just zip files with JSON and some other stuff, maybe you can find something if you dig around.
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07-13-2018
02:18 AM
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856
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I'm trying to export satellite imagery from a WMS, explicitly made for export: World Imagery (for Export), found here: http://www.arcgis.com/home/item.html?id=226d23f076da478bba4589e7eae95952 The service URL is https://tiledbasemaps.arcgis.com/arcgis/rest/services/World_Imagery/MapServer and loads fine in Pro. I'm using the Geoprocessing tool "Create Map Tile Package" to create a tpk (you apparently can't export plain image tiles, which would be far more useful) but it returns " Layer type is not supported: Map/World_Imagery". There's no other data in the project that could interfere. The map projection matches the WMS.
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07-13-2018
02:05 AM
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I'm trying to export this WMS: http://www.arcgis.com/home/item.html?id=226d23f076da478bba4589e7eae95952 It explicitly states it's for export. However when I try to create a Tile Package, the Analyze button tells me the "Layer type is not supported". I suspected some other files or the document setup, but the error is the same in a blank mxd as well. I'd actually prefer just plain raster tiles, but that doesn't seem to be possible?
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07-12-2018
09:08 AM
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Use a case. This should work.. attr RoofValue = 0
@StartRule
Lot -->
case RoofValue == 41: generateRoofGable
else: generatePyramid
generateRoofGable -->
roofGable(30)
color(1,0,0)
generatePyramid -->
roofPyramid(30)
color(1,0,1)
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07-11-2018
07:23 AM
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You just have to learn to appreciate Pro's meditative approach to getting things done .
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07-11-2018
07:16 AM
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113
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The elevation is at the real-world level. Your models are at y = 0. You usually do it the other way around, align shapes to geometry (usually translate to minimum). You align geometry to shapes to flatten out the ground where it goes into your models. As for the streets, they muck up the terrain as you draw them. I usually set the aerial to y = 0 and draw them, then align, then fix up. Not ideal either, but afaik street creation involving any kind of realistic terrain (i.e. not completely flat) is a huge pain no matter what.
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06-27-2018
05:27 AM
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You have to align the scope to the geometry, e.g. alignScopeToGeometry(yUp, any, longest).
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06-27-2018
05:21 AM
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When forced to work with beta software like Pro, I always set a timer to remind me to back up everything every three hours.
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06-22-2018
08:00 AM
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2
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Unfortunately this didn't do anything. I also tried adding SSL 3.0 through the registry* but that did nothing either. *Transport Layer Security (TLS) registry settings | Microsoft Docs
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06-18-2018
09:33 AM
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4759
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Alright, I tried publishing the MP layer from the right-click menu in Pro, which works, however I'm getting a cache error message in the Job pane: Trying to view the layer in the WSV results in "Scene service is missing root node". Creating a SPLK through Geoprocessing and uploading it manually though the web interface returns the usual "There was an error" error. Since this setup is for test purposes, I self-signed a SSL cert, might that be a problem? The Builder setup didn't complain. As for the second paragraph, I used the "Web Scene" option from the Share tab in Pro, after loading a SPLK created with CityEngine.
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06-15-2018
07:33 AM
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4759
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The slider is accurate down to 3 minute intervals, even if you extract every unique frame from the recording that's 20 seconds at 24 fps for a whole day. For a time lapse, that's rather smooth. Alternatively, you could probably set up a loop with a macro scripting tool like AutoIT or AHK to iteratively change the lighting settings directly in CE and export a screenshot. Very prone to eventually fail due to hiccups in the process but you could pick up where it broke if you log your iteration settings.
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06-13-2018
02:20 AM
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I'm trying to view 3D data in a scene. I can upload and publish Multipatch data over the web interface, but when I try to load it in a scene, I get "Multipatch Feature Services are not supported". When I try to publish the Multipatch data through Pro, it tells me it was successful, but when I try to open it in a scene in the browser, it tells me "Scene service is missing root node". Interestingly, I can look at the Multipatch data in a map view - but only see its boundingboxes. When I try to publish an SPLK, the web interface just sits there for a while and then proudly tells me "There was an error". I get a bit more info when I try to go through Pro: "the data source is not supported", so I guess that would not work either way. The server version is the latest available for download through my esri. I'm getting the same errors in a "manual" install (server, data store, webadapters and portal installed separately) as well as in an automatic one created by builder (ArcGIS_Enterprise_Builder_Windows_106_161855.iso). The Data Store is configured as relational and tile cache, so according to 00217: Multipatch layer cannot be published to current portal—ArcGIS Pro | ArcGIS Desktop, I should be able to use Multipatch. I tried data in the following coordinate systems (EPSG): 4326, 3857, 31468. The data was created from scratch and displays properly in Desktop, Scene and Pro. So what's wrong here?
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06-12-2018
02:57 PM
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4
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Which interpolation method does CE use? Looks bilinear.
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06-04-2018
07:12 AM
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968
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Why don't you just record your screen? AFAIK you can't access the light and panorama settings with Python anyway.
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05-29-2018
02:46 AM
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I want to use color grid pngs to texture buildings. In their original resolution, the grid cells are uniformly 1x1 px large. When I apply the images to buildings, there isn't much of a grid left, because CE interpolates them. Another problem is that the 1x1 grid dimensions don't reflect the actual dimensions, so the issue is not only scaling, but stretching as well. Resizing the images beforehand by a factor of 100 or more produces decent results, but some blur is still visible. Is there a way to avoid this?
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05-23-2018
07:40 AM
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| 1 | 08-08-2016 06:59 AM | |
| 1 | 07-12-2018 09:08 AM | |
| 4 | 04-12-2019 08:20 AM | |
| 1 | 05-17-2016 03:25 AM |
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