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Any chance this tool can be made to work more accurately. My goal is to cut a line where they intersect a series of other lines so I have used the "Intersect" tool to create points of intersection so I can then use the "Split Line at Point" tool. All these splits work satisfactorily except for one - for this one I have to increase the search radius to ~0.5m and then, as shown in the attached picture, the split in the line (shown by the arrow heads) is 0.26m from where I need it to be i.e. on the point. [ATTACH=CONFIG]28595[/ATTACH]
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10-25-2013
02:38 AM
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Does this happen with Shapefiles? I haven't noticed it. I would like to make the switch to Geodatabases but this will be a deal breaker - I am aware of the X,Y tolerances but the change in geometry is ~30 times the tolerance. The worst part however is the inconsistency - I may be able to accept it if it was consistent but I cannot have overlap/underlaps in my geometry.
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10-15-2013
04:11 AM
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Hi, I'm sure this is dead simple but I can't see how to do it...... I'm trying to import a CAD file but its base unit is mm so it comes in 1000 times too large; how do I import it at the correct scale? Thaaaaaanks
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10-15-2013
12:44 AM
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382
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Thanks for the reply. I am pretty sure this is a genuine bug and I would like someone from ESRI to acknowledge it so I can have some hope that it will be rectified in the next round of bug fixes. It's not a super important tool (work-arounds are possible) but I would like to use it and I believe if you provide a tool it must work reliably otherwise it undermines confidence in the whole of Arc. I have tested this with very simple geometry (see my original post) and I still get erroneous mid-point snaps. This is where you find mid-point snapping: [ATTACH=CONFIG]28255[/ATTACH]I don't believe it is available in classic snapping.
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10-10-2013
11:28 PM
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1080
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Ah thank you this helps - I see now that SHIFT inhibits the joining of shapes but I still believe the ability to inhibit snapping completely has gone missing - I think it would be useful, I hope it returns in 2013.
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09-26-2013
11:01 PM
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Hello So, CityEngine can only display images <= 4096 pixels, this is fine and reasonable but it means that if I'm using aerial imagery as roof textures the resolution is lower than I would like on my final models. So I'm just wondering if anyone knows a workflow to reference the original high-res image back to my models after export? - I did a simple test with collada but it messed up the uv-mapping. I'm not completely wedded to collada so any format suggestion welcome. Thaaaanks
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09-26-2013
04:07 AM
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748
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Hmm, I'm having second thoughts about how supercool the new drawing tools are. Certainly some aspects of them are but other aspects are not so good as far as I can tell. If I draw a nice clean rectangle then another one partially abutting it I get additional vertices in the original shape - these can cause gable roofs to be drawn incorrectly so I find I have to manually delete the additional vertices to get a good roof.
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09-23-2013
07:19 AM
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412
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I notice it only seems to produce these errors if I am zoomed-in to a scale of ~1:300 or greater.
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09-23-2013
01:03 AM
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1080
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Thank you, this is useful but I'm not talking about the "midpoint" tool - I'm talking about the "midpoint snapping" tool which I do not believe works in the way you have described and therefore I still believe is producing erroneous results. [ATTACH=CONFIG]27665[/ATTACH] Am I correct in assuming that this is the best way to measure to the midpoint of a line or to move an existing feature to a midpoint? Is there a way to make a feature un-snappable without making it invisible?
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09-23-2013
12:48 AM
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1080
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I am finding that the mid-point snap tool is unreliable. It often snaps to a point that is not mid-point and these eroneous snaps are inconsistent - sometimes it snaps to a point that is quite close to the correct mid-point and other times it snaps it somthing that is very obviously not mid. I attach two images, one showing my geometry and one with an example of a bad mid-point. [ATTACH=CONFIG]27621[/ATTACH][ATTACH=CONFIG]27622[/ATTACH] I also find that it snaps to features that a marked as unselectable in the TOC.
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09-20-2013
02:27 AM
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Just installed CE 2012 trial (upgrade from 2011). The new drawing tools are supercool but, unless I'm being dim, one tiny piece of functionality has gone missing: -the ability to inhibit snapping by pressing SHIFT... it's still listed in help... am I doing something wrong, those big orange dots get in the way? Oh, and 'rectangular shape creation'... am I right - the rectangle only aligns to the axes or an adjacent shape? It would be much more useful if we could draw rotated rectangles (yes I know we can do this with right-angle snap on the polygon draw tool but finding those snap angles takes longer).
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09-13-2013
12:53 AM
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3
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852
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Yes I know what rotation I want to perform - but I only want to rotate as part of the export process so my collada export gets rotated but the scene in CE remains unchanged. Can this be done with an export script?
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09-11-2013
06:00 AM
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618
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The thing is - when I open the CE export (collada .dae) in my viewer the camera is looking up at the bottom of the models whereas all other models (non-CE content) open with the camera looking down on the roofs. Maybe you're right, maybe in the end I won't need to rotate the models. I'm waiting for a team in another country to test what I've exported from CE with our other systems so I thought I'd spend a bit of time to see what else I could do fix what I think is a potential problem.
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09-10-2013
10:53 PM
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618
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Hey - Is there a way I can rotate all my models upon export but without also rotating them within the scene. I'm doing a simple rotate on ce.selection and I've tried putting the code before and after the 'Finalise Models' bit and before and after the 'Finalise Export' bit, but it always rotates within the scene as well.
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09-10-2013
06:45 AM
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5
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727
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ahh sounds promising - we're due to update our arcGIS and CE licences soon. Looking forward to it. Thaaaaanks
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09-05-2013
04:16 AM
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