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My only thought would be that if you have a line segment with a start and end point, if they are far enough from each other, the line could cross through the surface near the center. If this is the issue, one possible solution would be to densify the line to add more vertices on the line https://developers.arcgis.com/qt/cpp/api-reference/esri-arcgisruntime-geometryengine.html#densifyGeodetic
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08-26-2021
07:35 AM
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I meant altitude of the Geometry. The actual zIndex of the Graphic has differing behavior depending on whether it is 2D or 3D and whether it is static or dynamic rendering mode. More details on that are found here https://developers.arcgis.com/qt/cpp/api-reference/esri-arcgisruntime-graphic.html#setZIndex
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08-25-2021
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Absolute mode will draw the graphic at whatever the z value of the feature is. I understand you don't want draped mode - could you instead use relative mode, which will display at a relative value above the surface? This sample demonstrates the different options - https://github.com/Esri/arcgis-runtime-samples-qt/tree/main/ArcGISRuntimeSDKQt_CppSamples/Scenes/SurfacePlacement Also, here is the surface placement documentation - https://developers.arcgis.com/qt/cpp/api-reference/sceneviewtypes-h.html#SurfacePlacement-enum The main difference is that your polyline's vertices need to have a z value defined
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08-24-2021
08:24 AM
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Apple M1 Chip should work with Rosetta, but we have been testing on Intel chips. Please note, Qt itself does not support targeting arm64, so you'll need to continue using the same clang mac Qt kit. Here is an issue collating Rosetta related issues https://bugreports.qt.io/browse/QTBUG-86405 Here is the work tracking Apple M1 arm support for Qt 6: https://bugreports.qt.io/browse/QTBUG-85279 https://bugreports.qt.io/browse/QTBUG-85279
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08-10-2021
10:55 AM
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I tried this out and can reproduce on 100.4, but appears to be fixed with 100.5. Can you try upgrading to 100.5 or newer (current release is 100.11.2)?
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08-10-2021
08:06 AM
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To add a new graphic marker on the map, you can follow this sample - https://github.com/Esri/arcgis-runtime-samples-qt/tree/main/ArcGISRuntimeSDKQt_QMLSamples/DisplayInformation/Simple_Marker_Symbol The graphic is the visual object, which contains geometry (where to display) and a symbol (how to display it). After you have created a graphic, you can indefinitely assign new Point objects to the Graphic, and it will update (move) location: e.g. const pt = ArcGISRuntimeEnvironment.createObject("Point", {x: 1.2, y: 3.4});
graphic.geometry = pt; To remove/tear down the graphic, simply remove the graphic from the graphics overlay: e.g. graphicsOverlay.graphics.removeOne(graphic); https://developers.arcgis.com/qt/qml/api-reference/qml-esri-arcgisruntime-graphiclistmodel.html
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08-05-2021
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To solve a route in Runtime, you'll need a network dataset, either from a mobile map package or an online network routing service. To create this, you'll need to use ArcGIS Pro. A shapefile does not have the built in functionality to solve a route. You could import your shapefile into ArcGIS Pro and create a network dataset from that, then export a mobile map package or route service for use within Runtime.
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07-21-2021
08:50 AM
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Have you made sure to append the label json to the layer and enable labels on the layer? https://github.com/Esri/arcgis-runtime-samples-qt/blob/main/ArcGISRuntimeSDKQt_CppSamples/DisplayInformation/ShowLabelsOnLayers/ShowLabelsOnLayers.cpp#L67-L72
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07-16-2021
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The source and destination can be dynamic, but you will need to rerun the calculation. One thing to note is that geometries are immutable value objects in the API, so they are cheap and efficient, but will not get updated automatically. For example, you could set up a timer or have some notification system in your app that emits a signal when to re-run the analysis, and each time, the GeometryEngine::distanceGeodetic static function will be executed https://developers.arcgis.com/qt/cpp/api-reference/esri-arcgisruntime-geometryengine.html#distanceGeodetic
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07-13-2021
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We are working on developing a road map right now. Our API depends on certain modules (positioning, sensors, multimedia, etc) that weren't available until 6.2, so this is the first viable release we have to build and test our API with Qt 6. Along with building our API against Qt 6, we are interested in taking advantage of new Qt 6 paradigms that might make for a better product, like new async patterns, C++ property binding, removing QML versioning, and more. So with all of that said, Qt 6 support is in the foreseeable future, but I don't have a timeline for you right now.
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07-13-2021
07:42 AM
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If I understand correctly, you have weather radar images that correspond to a specific geographic area, and you want to display that on a map. Is that correct? It sounds to me like displaying this data as a raster would be the ideal workflow, as PictureMarkerSymbol is really meant to display a Point geometry. I am concerned that with your scaling workflow, that it will be quite imprecise, especially depending on the spatial reference. With all of that said, I'm not sure if what you are describing is a bug or not - would need a small reproducer app to test. Does it seem like it hits a max size where you can't increase the size any further? To display as a Raster layer, you can add your image file as a Raster/RasterLayer to the map. https://github.com/Esri/arcgis-runtime-samples-qt/tree/main/ArcGISRuntimeSDKQt_CppSamples/Layers/RasterLayerFile However, do you have a world file or some other projection file to define where on Earth the image corresponds to? This will be needed to display the raster in the correct location. https://pro.arcgis.com/en/pro-app/latest/help/data/imagery/world-files-for-raster-datasets.htm Alternatively, you could use KmlGroundOverlay to add an image and define the extent for where the image will display, but this requires 100.6 or newer (which will bring in a Qt 5.12 dependency). In addition, ImageOverlay could eventually be a good solution for you, but it is only available in 3D at the moment. We hope to add 2D support soon. My recommendation for the time being would be to try and create a world file for your raster dataset and display the data as a raster on the map. This will be the most accurate, bug-free, and performant option for displaying images on a map. Here are some links to the KML and ImageOverlay samples to see what I am talking about https://github.com/Esri/arcgis-runtime-samples-qt/tree/main/ArcGISRuntimeSDKQt_CppSamples/EditData/EditKmlGroundOverlay https://github.com/Esri/arcgis-runtime-samples-qt/tree/main/ArcGISRuntimeSDKQt_CppSamples/Scenes/AnimateImagesWithImageOverlay
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07-09-2021
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Your code sample reads color values from a text file. What does your `QList<QColor> colors` end up containing? Also, did you take a look at the ColormapRenderer sample? This assigns color values to each pixel value https://github.com/Esri/arcgis-runtime-samples-qt/blob/main/ArcGISRuntimeSDKQt_CppSamples/Layers/RasterColormapRenderer/RasterColormapRenderer.cpp#L109-L121
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07-07-2021
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Can you share some of your code for creating the renderer & layer?
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06-30-2021
02:30 PM
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Did you take a look at the Stretch Renderer samples? C++ version - https://github.com/Esri/arcgis-runtime-samples-qt/tree/main/ArcGISRuntimeSDKQt_CppSamples/Layers/RasterStretchRenderer QML version - https://github.com/Esri/arcgis-runtime-samples-qt/tree/main/ArcGISRuntimeSDKQt_QMLSamples/Layers/RasterStretchRenderer
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06-29-2021
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Hello, S63 is not available yet. Could you either post or privately message me some additional details about your project so I can add this to our tracking issue? This will help in justifying raising the priority of the issue.
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06-21-2021
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