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Hi, you'd have to manually set the splits. and for each defined split position, you'd need to have an attr initialized, so lots of attrs and very tedious. I'd not recommend going this way .. m. Matthias Buehler Head of 3D Technologies twitter: @MattB3D ----------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-11-2014
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Great work, guys! Keep it up! Matthias Buehler Head of 3D Technologies twitter: @MattB3D --------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-10-2014
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Hi. You need to make sure the files line up, so also the satellite picture needs to have the correct projection. There's some threads/discussions about this here on GeoNet. They're a bit scattered after all the old forum was dumped into GeoNet some time ago. Ok ? Matt Matthias Buehler Head of 3D Technologies twitter: @MattB3D -------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-10-2014
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Hey .. There's no way to way to set different main units. Meters it is. CGA is also meter based, e.g. extrude(1) extrudes 1 meter. I highly recommend to use both CGA and Python only to convert attributes to meters and then work metric. Cheers! Matt Matthias Buehler Head of 3D Technologies twitter: @MattB3D --------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-10-2014
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Hi, Sorry for the late reply, I missed this post. I have no experience in these ELT tools. A tool I'd recommend is Okino's 'polytrans' (Okino Computer Graphics Software Products ). Sadly I never had to convert flt data myself. Does this help a bit ? Matt
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12-08-2014
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Hi, the easiest solution is instead of projecting the shapes to the terrain, use the translate option in the same tool. otherwise, you can also use Shape --> alignScopeToAxes(y) s('1,0,'1) to flatten the footprint before extruding. and / or make sure you use extrude(world.y, height) instead of extrude(height) in such cases. Cheers! Matt Matthias Buehler Head of 3D Technologies twitter: @MattB3D --------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-08-2014
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Hi .. it's best you write to [email protected].. Ok ? Matthias Buehler Head of 3D Technologies twitter: @MattB3D ---------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-08-2014
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Hey .. Go this route: define a generic attr: @Hidden attr orientationIndex = 0 Then: alignScopeToGeometry(yUp, any, longest) Test Test --> case scope.sx >= scope.sz: set(orientationIndex, 0) ContinueWithRoof else: set(orientationIndex, 1) ContinueWithRoof ContinueWithRoof --> roof(..., orientationIndex) OK ? Matt Matthias Buehler Head of 3D Technologies twitter: @MattB3D ---------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-04-2014
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Cool research !! Keep us posted ! Good luck ! Matthias Buehler Head of 3D Technologies twitter: @MattB3D --------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-02-2014
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Just use the split() operation .. Did you work through tutorial 6 ? This explains the basics of CGA. Matthias Buehler Head of 3D Technologies twitter: @MattB3D --------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-01-2014
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Hey! Which version of OS X are you using ? Matt Matthias Buehler Head of 3D Technologies twitter: @MattB3D --------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-01-2014
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Hey .. So you have 2 blocks with a street that is 0 wide. All you need to do is use CGA to split the 1 big block shape into 2 smaller block shapes first. CGA can ONLY operate on 1 shape. It can not synchronize things with other shapes. So GCA cannot alter or influence the dynamic subdivision, since that only produces the shapes on which a CGA rule is applied. Ok ? Or did I miss a point ? m. Matthias Buehler Head of 3D Technologies twitter: @MattB3D ---------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-01-2014
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Hey .. I'd say send this together with a test dataset to [email protected]. Ok ? m. Matthias Buehler Head of 3D Technologies twitter: @MattB3D --------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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12-01-2014
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Ah, I think I understand now what you need (I'm not perfectly sure). 1 Offset 2 Split in Half with middle part left out (basically the parcelling is done in CGA) 3 extrude to volume --> Use 'NO SUBDIVISION' as subdivision type. This way, you get only 1 block shape. Then use for example this code: attr blockOffset = 3 attr distance = 2 attr buildingHeight = 10 Lot --> offset(-blockOffset) comp(f) {border: Done. | inside: Inside } Inside --> alignScopeToGeometry(yUp, any, longest) split(x) {{~1: Footprint | distance: NIL}* | ~1: Footprint} Footprint --> extrude(world.y, buildingHeight)
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11-25-2014
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Hey .. To use that data, you need to convert to either OBJ or DAE. CE has no support for OpenFlight data... About the picture file formats, I'd try to stick to the default file formats like jpg, tif, png, ..Image attribution an other related metadata is not supported (other than georeferencing info). Cheers ! m. Matthias Buehler Head of 3D Technologies twitter: @MattB3D -------------------------------------- Garsdale Design Limited [email protected] www.garsdaledesign.co.uk
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11-24-2014
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