I tried loading the 64-bit version in xcode 4 on a Mac OS 10.6 (Snow Leopard), but I'm getting multiple "semantic issue" and "parse issue" errors, most of which seem to relate to dllimport. I've attached a screenshot of my header/library search paths. Is there a linker flag I should be using?I also can't seem to be able to build the samples either.I get the following errors when running make after adding $LD_LIBRARY_PATH to my profileodoemac:samples odoe$ make
make -C Domains
g++ -fPIC -O2 -m32 -W -fexceptions -fno-inline -D_CONSOLE -DUNICODE -D_UNICODE -DLINUX -D_REENTRANT -DFILEGDB_API -D__USE_FILE_OFFSET64 -DLINUX_FILEGDB_API -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -I../../include -I. -c Domains.cpp
In file included from ../../include/FileGDBAPI.h:25,
from Domains.cpp:25:
../../include/GeodatabaseManagement.h:56: error: expected constructor, destructor, or type conversion before ???(??? token
../../include/GeodatabaseManagement.h:64: error: expected constructor, destructor, or type conversion before ???(??? token
../../include/GeodatabaseManagement.h:69: error: expected constructor, destructor, or type conversion before ???(??? token
../../include/GeodatabaseManagement.h:77: error: expected constructor, destructor, or type conversion before ???(??? token
In file included from ../../include/FileGDBAPI.h:26,
from Domains.cpp:25:
../../include/Geodatabase.h:55: error: expected initializer before ???Geodatabase???
Domains.cpp:156: error: expected `}' at end of input
make[1]: *** [Domains.o] Error 1
make: *** [Domains] Error 2
Or is Mac dev just a flat out no go?I am not a C++ dev, so maybe there is stuff I am missing, but any help is appreciated, thanks.