Hello Community,
My question is about this amaizing error from Utility Network when a Line self intersect itself. My case is that I am having aroun 2.000 errors because the lines starts and finish at the same point connected by a Tee:
The thing is that I wouldnt like to split the line generating new Pipes. I have read about change the Z value of one of the vertices but I am afraid this way the line loses trazability or connectivity by one side and this could lead to problems when making Isolating traces (In case of loops with SystemValves).
Do you guys have any additional ideas how I could face it?
Many thanks in advance!
Solved! Go to Solution.
This line will have to be split. You could script it. Find those lines and get a vertex midway through and use that as the split point.
This line will have to be split. You could script it. Find those lines and get a vertex midway through and use that as the split point.