Starting with Earth display in 3D engine

08-17-2021 04:55 AM
New Contributor

I am just starting out with a project that will retrieve Earth height and color images from ArcGIS and display them in a real-time game engine. I have already built a hierarchical terrain system that can handle the Earth's scale. Now I need to retrieve square images for height and color information, at different levels of detail. I'm basically making Google Earth in full 3D.

I am using C++ with the REST API (with libcurl), and it does not seem to have any examples available in the documentation.

Where can I find a basic example to get me started?

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