I'm trying to create offline tile packages to use in a Quest app, however no matter how I try to create the package it seems to invert the colors on the edge tiles. Please see the attached image. Most recently we tried the "mixed" option as outlined here. https://pro.arcgis.com/en/pro-app/latest/tool-reference/data-management/create-map-tile-package.htm Is there a workaround?
Hello, I am having the same issue. In my opinion it has to do something with mixed tiling format, which I am using. Probably the tiles near the edges are not loaded properly. Try using another tiling format - jpeg/png.
Thanks! Unfortunately, I think I've tried every tile format available. 🙂 It's certainly possible I missed one.
Hi,
the same problem with UE5 - so it´s not related to Unity only