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Built-in render pipeline and ArcGIS Maps SDK for Unity

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08-18-2022 08:29 AM
WinfriedSchwan
Emerging Contributor

Hi all,

I'm well aware that the SDK documentation points out that only URP and HDRP are supported and there is no support for the built-in RP.

But I'm wondering if it's worth a try to get the SDK working with the built-in RP.

The reason for using built-in RP is that I have one of the early Looking Glass holographic displays that can only be targeted with the built-in RP.

Maybe there is some workaround and maybe built-in RP can be used with the ESRI SDK with some restrictions.

Thanks for sharing any experiences with this...

Best regards
Winfried

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2 Replies
Matt_Nelson
Esri Alum

Have you tried it yet? I do know some stuff works with the built-in render pipeline.

I know the extent cutout won't work but maybe you won't need it

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WinfriedSchwan
Emerging Contributor

Hi Matt,

thanks for answering... not yet but I will give it a try with the built-in RP in the next days... if the extent cutout would be the only restriction that would be perfectly fine... I will share my experience after testing...

Best regards

Winfried

 

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