Unity 2021.3.11f1
Hi!
I want to position objects in real world position. I tried with a a first object (3DobjectCapsule) and added ARCGIS location component to it. I would like to position the object but the ARCGIS component shows xyz instead of latitude/longitude/elevation. See printscreen below.
Solved! Go to Solution.
The label will change depending on the Spatial Ref WKID. For example, if it's 4326 (WGS84), it will be Longitude/Latitude/Altitude since the units for the spatial reference are degrees. If it's 3857 (Web Mercator), it will remain X/Y/Z because the units for the spatial reference are meters.
https://developers.arcgis.com/unity/maps/location-component/#use-the-arcgis-location-component
The label will change depending on the Spatial Ref WKID. For example, if it's 4326 (WGS84), it will be Longitude/Latitude/Altitude since the units for the spatial reference are degrees. If it's 3857 (Web Mercator), it will remain X/Y/Z because the units for the spatial reference are meters.
https://developers.arcgis.com/unity/maps/location-component/#use-the-arcgis-location-component
Thank you, I cannot see the value of the Spatial Ref WKID because it was hidden on the inspector.