Hi,
Starting from the new API (4.14) , if I add a Vector Tile Layer to my map and set the visibility to False, and the Opacity to whatever value over 0, then the background colour of the whole canvas switches to a random colour (grey, blue, etc)., instead of white like it was with the previous versions.
https://codepen.io/mtrsklnkvMM/pen/NWPaWXY (example taken from the API Samples)
If you change the opacity to 0 or the api version to 4.13, then it's white again.
It's doing that on the all the computers I tried it on.
Solved! Go to Solution.
Hi there,
This issue will be fixed at 4.15. You can test the fix in our next release. I updated your app to use the next version.
Thanks,
-Undral
Hi there,
Thank you for brining this issue to our attention. It looks like the background layer does not honor the layer visibility. We will get this fixed.
-Undral
Hi there,
This issue will be fixed at 4.15. You can test the fix in our next release. I updated your app to use the next version.
Thanks,
-Undral
Great. I'll have a play with the next release. Thanks