I'm trying to add a 'pulsing' effect to a graphics layer but the 'pulse' is not consistently timed. There must be some issue with my setTimeout and setInterval functions, but I can't quite pin it down. Any help is much appreciated!
Looks good to me. What kind of browser are you using?
Thejus
I've been testing with Mozilla Firefox. Its possible that this code does work and I'm just being crazy. Anyway, thanks for taking a look! Hopefully others can use this as a sample to get the same effect in another app.
It works better on Chrome than Firefox and IE.
Through some assistance from this forum, I did something similar. Here's that thread and solution.
Steve