I have multi ring polygons which may or may not have donuts. In 3.x the polygons all render correctly at all zoom levels. In 4.23 the inner ring (donut hole) renders correctly until I zoom in past a certain level.
If I use a 3D map the rendering is inverse what I expect.
If I import a shapefile with the geometry at a zoom level that renders existing feature incorrectly the the initial rendering is correct until I change zoom level.
Any ideas???