I need to display and edit polygon but problem is in updatesketchview model they are using different coordinates format like this:
Solved! Go to Solution.
Rajni,
Sure just look at the documentation. The update event has a state complete That you would listen for.
Robert , i already tried to console but didn't get anything it gives map point and graphics here
results. I want updated vertices of ring of polygon
view.hitTest(event).then(function(response) {
var results = response.results;
// Check if the new development graphic was clicked and pass
// the graphic to sketchViewModel.update() with reshape tool.
//console.log(results);
results.forEach(function(result) {
console.log(result.mapPoint);
if (
result.graphic.layer === sketchViewModel.layer &&
result.graphic.attributes &&
result.graphic.attributes.newDevelopment
) {
sketchViewModel.update([result.graphic], { tool: "reshape" });
}
});
});
Are you talking about UpdateToolEventInfo, is their any example of it how to get coordinates, bcz it have many functions under it
Rajni,
OK you seem to be misunderstanding. You need to watch the sketchViewModel update event.
sketchViewModel.watch("update", function(event){
If(event.state === "complete"){
//do something here
}
});
I still didn't get any function in update event and complete state to get updated vertices
Rajni,
OK, sorry I looked at your code again and you are already listening for sketchviewmodel update in the onGraphicUpdate function.
function onGraphicUpdate(event) {
// get the graphic as it is being updated
const graphic = event.graphics[0];
// check if the update event's the toolEventInfo.type is move-stop or reshape-stop
// then it means user finished moving or reshaping the graphic, call complete method.
// this will change update event state to complete and we will check the validity of the graphic location.
if (
event.toolEventInfo &&
(event.toolEventInfo.type === "move-stop" ||
event.toolEventInfo.type === "reshape-stop")
) {
sketchViewModel.complete();
} else if (event.state === "cancel" || event.state === "complete") {
// graphic moving or reshaping has been completed or cancelled
// if the graphic is in an illegal spot, call sketchviewmodel's update method again
// giving user a chance to correct the location of the graphic
sketchViewModel.update([graphic], {
tool: "reshape"
});
}
}So inside the else if on line 14 above this is where you are getting the sketch view models update > complete. So if you want the new graphic after it has been updated than inside that else if is where you get it.
Hi Robert, as you suggested I listen to sketchviewmodel update event as below
} else if (event.state === "cancel" || event.state === "complete") {
//check if the graphics are done being reshaped, printout updated graphic's geometry and reshape stage.
// graphic moving or reshaping has been completed or cancelled
// if the graphic is in an illegal spot, call sketchviewmodel's update method again
// giving user a chance to correct the location of the graphic
sketchViewModel.update([graphic], { tool: "reshape" });
}
const eventInfo = event.toolEventInfo;
if (eventInfo && eventInfo.type.includes("reshape")) {
console.log(eventInfo.type, event.graphics[0].geometry);
}
}
and get updated ring vertices in console->
reshape-stop > accessor > post-meta > store > values > rings
Another query is i have to click to polygon to reshape it, i just want the polygon to appear editable when my page loads. So is their any event i can use to show it editable when the webpage appears
Rajni,
Just add this line when you want to in your code:
sketchViewModel.update([graphic], { tool: "reshape" });
Robert, i have already added these lines, you can see in my code. i just want the polygon to appear editable when my page loads. Not when i click on it
Rajni,
Robert, i have already added these lines, you can see in my code. i just want the polygon to appear editable when my page loads. Not when i click on it
I am not talking about the fact that this line already exists in the code. I am saying that once you add your polygon on app startup you need to call that line after the polygon graphic is added to the map.
I have tried to edit it after this line in my code. But it doesn't workout for me.
webmap.add(graphicsLayer);
sketchViewModel.update([graphic], { tool: "reshape" });