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const dirtTex = fileRandom("assets/general/dirtmaps/dirtmap.*.jpg")
set(material.dirtmap, dirtTex)
myRandColor = 33% : 1 33% : 0.8 else : 0.6 Lot --> color (myRandColor *myRandColor , myRandColor *myRandColor , myRandColor *myRandColor )
const dirtTex = fileRandom("assets/general/dirtmaps/dirtmap.*.jpg")
set(material.dirtmap, dirtTex)