As everybody know when we export File>Export Scene>3D into VRML they will be two types of files were generated (.wrl and several of image files like *000.jpg *001.jpg). I would like to know why the number of image files keep changing if we use different size of image files (eg. satellite image). For example when I generated image file of 845kb it will generated 4 image files. When I generated image file of 1,235 kb it will generated 6 image tiles. I would like to know what is the reason for this? How can we control the number of images file generated using this technique? Hope somebody can explain to me
Thank you