var indexLayers = {},
layers = result.layers;
for (var i = 0, len = layers.length;, i < len, i++) {
var layer = layers;
indexLayers[layer.name] = layer.id;
}
// now you can use indexLayers in your app to do the correct referencing
// when needed
layer.setVisibleLayers([indexLayers.Parcels, indexLayers['Building Footprints']]);