obj guidelines

Discussion created by ncarrington on Feb 7, 2013
Latest reply on Feb 14, 2013 by ncarrington
Hello i would like to know if there are guidelines on how city engine reads obj files especially
The mtl files.

What material channels are read and how are they interpited in CE.
Polycount limits per obj.

Webgl limits.
Does the CE webgl engine stream the texures to allow for large scenes online.

I will get into more detail later but im trying to get an exsisting model of a city loaded and running
In city engine. It use to reside in unity 3d engine.
The goal would be this model residing online with some gis info attached to it.