feilong80

Restting scene so that the center is at world coord 0,0,0

Discussion created by feilong80 on Jan 28, 2013
Latest reply on Jan 31, 2013 by MBuehler-esristaff
Hello-

One thing about working from OSM data is that the scene coordinates tend to be huge numbers, so that when I export and open up the fbx files in Maya, the models are located in some far, far away location (usually you only see a pixel!).

Is there a way in city engine to "re-center" the entire scene, so that you can pick a new 0,0,0 location?

Thanks,
Rob

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