AnsweredAssumed Answered

GraphicsLayer addMany finish rendering

Question asked by rodrigo.felga on Sep 14, 2017
Latest reply on Sep 14, 2017 by rscheitlin

I have a array of graphics that I'm adding to a GraphicsLayer with the following code:




This works correctly but I need to catch when then graphics finished rendering on the map because many times the array has many graphics and I need to show a loading to the user.