Hi, I tried to import kmz model to my scene, but it appears to be way too dark for the texture to be shown (see image attached). I tried to increase scene lighting but it doesn't help. What should I do?
Thank you for the report. Judging by the screenshot, the imported model looks like it has wrong face normals. Faces that should be bright are dark and vice versa.
Please try to set the Normals to auto. This computes consistent normals using the model face connectivity and a heuristic that favors the world's up direction.
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