AnsweredAssumed Answered

ArcGIS JavaScript API - Problem with custom build

Question asked by Vincent787878 on Feb 24, 2015
Latest reply on Feb 26, 2015 by jacobsj

Hey guys.

 

I'm currently "exeperimenting" with custom build.

I've created a text file where I've listed all modules I need :

 

"dijit/TooltipDialog",

"dijit/popup",

"dojo/dom-style",

"esri/Color",

"esri/InfoTemplate",

"esri/SpatialReference",

"esri/geometry/Extent",

"esri/geometry/Point",

"esri/geometry/webMercatorUtils",

"esri/graphic",

"esri/layers/ArcGISDynamicMapServiceLayer",

"esri/layers/FeatureLayer",

"esri/layers/GraphicsLayer",

"esri/map",

"esri/renderers/HeatmapRenderer",

"esri/symbols/CartographicLineSymbol",

"esri/symbols/Font",

"esri/symbols/PictureMarkerSymbol",

"esri/symbols/SimpleFillSymbol",

"esri/symbols/SimpleLineSymbol",

"esri/symbols/SimpleMarkerSymbol",

"esri/symbols/TextSymbol",

"esri/tasks/QueryTask",

"esri/tasks/query",

"esri/toolbars/draw"

 

To create this list, I've just gone through the code and took out all require.

The build created seems fine.

But when trying to use it in a simple web page, it looks like the dojo/dojo.js (the errors are triggering from this file) is trying to load some files that do not exist :

 

dojo/main.js

dojox/gfx/svg.js

 

However, the build do not include these files.

I might be missing something, I'm not so familiar with AMD modules anyway.

What could be the problem ? From the build ? From my code where I missed stuff ?

 

Any ideas/tips .

 

Thanks.

 

Br,

Vincent

Outcomes