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Comp split problem

Question asked by vasso_k on May 21, 2014
Latest reply on May 24, 2014 by vasso_k

I am facing a problem with splitting my building in different faces for every side.
As my building has not a square shape, the result using comp(f): {front... left....back...right) rule is resulting wrong because I want to set different textures in each side. (Neither all left sides are not the same nor back sides and for example the front facade is repeated 3 times instead of 1 )

I have attached a picture of my building in order to make clearer what I want to achieve.