|
POST
|
Hi ! So far, it is not possible to import or export that curvature metadata. Only straight segments. It may be possible to somewhat extract that data, but it would be a hack and not a proper solution. Let me know how important this workflow is to you or if you can live without it for now and I'll add it to the wishlist. Cheers ! Matt
... View more
01-14-2013
08:06 AM
|
0
|
0
|
724
|
|
POST
|
Download here : http://www.arcgis.com/home/item.html?id=38fede3935a440e49cf316dcae6aae47 Please read description carefully. Cheers ! Matt
... View more
01-14-2013
07:47 AM
|
0
|
18
|
13036
|
|
POST
|
Hi ! Yes, this is possible. Get the newest version of the offline viewer here : http://www.arcgis.com/home/item.html?id=38fede3935a440e49cf316dcae6aae47 Some docs about this are in the manual : F1 CE Help > Manual > Exporting Models > CityEngine Web Scenes > 3 Publish to ArcGIS online > Scroll down to : 'Upload to custom server' More docs here : http://resources.arcgis.com/en/help/arcgisonline/index.html#//010q000000nw000000 Let me know if you have questions .. Cheers ! Matt
... View more
01-14-2013
07:45 AM
|
0
|
0
|
2419
|
|
POST
|
Hi At the end of this thread I have put an other few things which could help : http://forums.arcgis.com/threads/68475-openGL-ERROR Let me know ..
... View more
01-11-2013
07:51 AM
|
0
|
0
|
1522
|
|
POST
|
Hi Samantha .. * Can you try and set the Windows color depth to 32 bit [if it isn't] * Is it a desktop or laptop ? If laptop : - Does it have an onboard graphics card ? - Can you deactivate the Windows power save mode to prevent the onboard graphics card to be actually used ? * Otherwise, if you have multiple monitors, use just one ? Please let me know .. Matt
... View more
01-10-2013
01:40 PM
|
0
|
0
|
4264
|
|
POST
|
Come back regularly and ask questions, meanwhile we have some good knowlegde on masterplanning with CE ! 🙂
... View more
01-09-2013
08:19 AM
|
0
|
0
|
1906
|
|
POST
|
Hi ! Read on here for the starting issue until you find a note on '-Dagol' : http://forums.arcgis.com/threads/68174-downloading-tutorials-and-examples Cheers ! m.
... View more
01-09-2013
08:06 AM
|
0
|
0
|
1522
|
|
POST
|
Hi ! This was done with RealFlow. CityEngine is 'just' a procedural modeling application, so it has no 'flooding' or other animation features. I've been playing a lot with RealFlow in past and have been thinking of creating a similar thing, but there are some limitations in RF to create something really convincing on such a scale. Need flood sims for work or would it be rather a hobby project ?
... View more
01-09-2013
07:59 AM
|
0
|
0
|
2440
|
|
POST
|
Hi ! I'm pretty sure the issue is the following : shapeLOU() and setback() all need the scope to be aligned yUp. After a comp(f) {}, the scope is aligned zUp, so this will not directly work. --> use e.g. 'alignScopeToGeometry(yUp, 0)' to make this work. Ok ?
... View more
01-07-2013
04:53 PM
|
0
|
0
|
892
|
|
POST
|
Haha, nice one. Felt like this too today when I picked up an other task from end of last year .. 🙂
... View more
01-07-2013
04:45 PM
|
0
|
0
|
997
|
|
POST
|
Hi ! Concerning the brightness : Could it be the lighting/shading in your scene ? The light type ? ( toggle it by using the 'L' key.) Yes, you can place objects on top of your roof. You have to create an 'asset', then insert it on the top shape of your initial geometry. Did you already see the intro tutorial videos here ? -> http://forums.arcgis.com/threads/64843-CityEngine-Collection-RESOURCES-FAQ-HELP
... View more
01-07-2013
04:43 PM
|
0
|
0
|
5024
|
|
POST
|
hi ! you can make a 'loop' by using the 'comp.index'. so after comp(f) {side: Facade} just print the component split's index : Facade -->
print (comp.index) use this index for your texturing by catenating strings. e.g. Facade -->
print (comp.index)
texture("assets/myTex_" + str(comp.index) + ".jpg")
Of course, you need to setup the UVs first. Hope this makes sense.
... View more
01-07-2013
04:39 PM
|
0
|
0
|
5024
|
|
POST
|
Hi ! As Joanne mentioned, many things are possible. 🙂 What I wanted to add is that CE does not really provide you with specific features you'd find in a civil engineering application. Thus, you'll e.g. not find curve radii and such for each curved street segment. Without those 'shackles' of the engineering precision, you have a MUCH faster turnaround in creating and testing multiple scenarios. And once your overall stats of your masterplan are ok, you can trace your results with tools which have engineering precision in an other tool, if needed. Let me know if you have more questions ! Matt
... View more
01-07-2013
04:29 PM
|
0
|
0
|
1906
|
|
POST
|
Glad you found a way. There's usually multiple ways to do things .. 😮
... View more
01-07-2013
04:15 PM
|
0
|
0
|
1304
|
|
POST
|
Hi ! Not sure why you have multiple textures .. but per material, you should only have 1 texture reference in the .mtl file .. After inserting the asset in CGA with i(), if you use texture() to set the texture, you will lose any 'faceMaterials' which were set via the .mtl file. Also, make sure that you texture only at the 'leafShapes' of your CGA code. If you e.g. insert objects on a surface which already has a texture set, the texture will be inherited on following shapes. Let me know if this makes sense.. 🙂
... View more
01-04-2013
11:47 AM
|
0
|
0
|
2085
|
| Title | Kudos | Posted |
|---|---|---|
| 1 | 12-06-2012 08:40 AM | |
| 1 | 09-30-2013 08:33 AM | |
| 1 | 08-07-2013 04:45 AM | |
| 1 | 10-15-2012 02:19 AM | |
| 1 | 01-30-2014 12:09 AM |
| Online Status |
Offline
|
| Date Last Visited |
11-11-2020
02:24 AM
|