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Are you georeferencing the JPG file properly? Since JPGs have no georeferencing data built in, you need to provide a World file (which defines the size and location of the image) and an Aux file (which defines a spatial reference). See this example: https://gist.github.com/nixta/9cf3b53e3340dc3314c6db40af06c709 If you are already doing that, then can you try to just add the raster layer directly to the operational layers so we can discount Group Layer being an issue?
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05-12-2025
07:15 AM
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Thanks for your question, @JasonDick. You may be veering into use of the SDK where we have to explore specific limitations as defined in the Product Specific Terms of Use. Firstly, you cannot use the Native Maps SDKs in a server context. This is highlighted in item 19 in that document (a requirement under "ArcGIS Maps SDK for Java, Kotlin, .NET, Qt, Swift, or Flutter"): 19. License may not be used to develop Internet or server-based Value-Added Applications. But to add to @Ting's comment, while the Lite license does indeed cover GeometryEngine, overall use of any of the Native Maps SDKs with a Lite license does first require that you are using it in conjunction with another Esri product or products. See item 62 in that document (a requirement under Lite ArcGIS Runtime Deployment License): 62. Value-Added Applications must be used in conjunction with other Esri Products. Examples of other Esri products include ArcGIS Online, ArcGIS Location Platform, or ArcGIS Enterprise to deliver services, ArcGIS Pro to create and maintain data packages for use by your application, or for example ArcGIS StreetMap Premium. Unfortunately, based on your description of your app (no other Esri product being used), it seems you would not be allowed to use the ArcGIS Maps SDK for .NET. Sorry to be the bearer of bad news, but feel free to DM me if you would like to explore this further.
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04-17-2025
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Hey @ChristopherSwingley, thanks for the info (and sorry for the slow response!). Yeah, to my non-Qt developer eye that does look somewhat confusing. I'll check with the team to see if the code being there is an oversight, and if not, whether for a sample like this the comments could be more helpful.
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03-27-2025
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Hi @James_W - I should have addressed these questions in your other question over here.
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03-27-2025
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Hi @James_W . Let's dig in a bit… API Keys customers can use my app, and using the Lite api key, my account would be billed for their use over the free limits. Is that right? Yes, almost 🙂 Just remove the word "Lite" (Lite refers to the SDK License level, not the API Key), see below. Unless of course I make them use their own API key, or they login with their own account? Correct. See this page for some more details. SDK Licenses Separately, a Lite license is required so that you can remove the developer watermark and release your app for production use. API Keys vs SDK Licenses These two things serve two separate purposes. You will always need an SDK License to release your Native Maps SDK app to production. You may or may not need an API Key, depending on the services you use. The SDK License (e.g. Lite). This addresses: how do I license my app to remove the developer watermark and release my app for production? The access token (e.g. API Key). This addresses: how do I authorize access to services (in this case ArcGIS Location Platform services) and ensure their use is properly metered and billed? Offline data Now, the offline questions… You wrote this: Separately, if you wanted to run with offline maps, what licenses are needed? Is it an ArcGIS Pro license to create an offline mobile map package, then I can use the .net SDK with the lite api key to load and process the tiles offline indefinitely? How many ArcGIS Pro licenses would I need, just the one to package the mobile package? Our use case will be to show and move around 2D or 3D based tiles via SDK (no look ups or advanced features). There are two questions there: how to create offline content, and how to use offline content. But first, the core question of "I can use the .net SDK with the lite api key to load and process the tiles offline indefinitely?" should be "I can use the .net SDK with the lite SDK license to load and process the tiles offline indefinitely?" and the answer is YES, but please read on for details. Creating offline data In terms of creating that offline data package, I'll assume you want to use our basemaps, and there are generally three ways to get an offline data package of our basemaps: Package it up from ArcGIS Online using ArcGIS Pro (ArcGIS Online subscription and ArcGIS Pro license required - these days you typically get an ArcGIS Online subscription and ArcGIS Pro together). Generate and download it from ArcGIS Online using the Native SDKs (ArcGIS Online subscription required). Buy it from us in the form of StreetMap Premium. For option 1, one ArcGIS Pro license is sufficient to create mobile map packages, mobile scene packages, or vector tile packages from our services for use in multiple apps by multiple users. Whether you're using option 1 or option 2, an ArcGIS Online account is required to authenticate when you generate and download the package (there isn't currently a way to do this with an ArcGIS Location Platform account). [ Note: there's a fourth way, involving data appliances and ArcGIS Enterprise, but that's almost certainly not what you need. ] Using offline data In terms of using offline data, if you're using Esri-proprietary packages like TPKs, TPKXs, VTPKs, MMPKs, MSPKs etc. (from your description, you will), then the Lite license is sufficient and you're in good shape. You can learn more here and here. Once you have the package for your area of interest, you can deploy that to multiple devices/apps/users. I could not find anything in our master agreement about how long you can use the data (see section 3.2c) but "indefinitely" is a long time and you should expect to re-generate the packages to keep your offline maps current, but we don't currently enforce that in the SDKs. I expect you would need to keep your ArcGIS Online subscription current for as long as you or your customers use the packages. One last thing to consider: is your app a commercial app (as defined in 2.1c in our master agreement)?
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03-27-2025
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Hi @ChristopherSwingley. That's concerning. Could you help me understand where our documentation was misdirecting you please? We try to be very clear about the difference between access tokens and license strings, so if we've missed the mark we need to address that. Please DM me (or if you happen to be going to the DevTech Summit in Palm Springs, we can connect then). Thanks!
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03-04-2025
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Based off the screenshot of the folders, you already have a downloaded map on disk at the location you're trying to download to. When you specify the download location, you should make sure there isn't already something at that location on disk. There are two things you can do: If the downloaded map you already have on disk is suitable, you can just re-open that instead of re-downloading it. To re-open without re-downloading, see Step 2 here. Otherwise, if you need to get a fresh copy of the map, delete the previously downloaded map (folder) and re-download to the same location (or you can download to a different location and keep both copies of the offline maps, but if they're the same map, that's probably not what you want). Hope that helps.
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02-12-2025
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We're pleased to announce a new public beta of the ArcGIS Maps SDK for Qt targeting Linux on ARM64 Hardware.
You can read all about it in the ArcGIS blog post.
If you're interested in using the Native Maps SDKs on ARM64 Linux, please join the beta and tell us in the dedicated beta forum how you plan on using the SDKs on ARM64 Linux systems.
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12-11-2024
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Hi @julianrua, apologies for the delay in replying.
As you noticed, arcgis-runtime-toolkit-android is built for the 100.x ArcGIS Runtime SDK for Android. It's not expected that it will work with the 200.x ArcGIS Maps SDK for Kotlin.
The good news is that we intend to add a scale bar component to the arcgis-maps-sdk-kotlin-toolkit soon, but in the meantime you should be able to do what you're proposing by observing the MapView's mapScale property.
Hope that helps!
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12-09-2024
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The latest update to the ArcGIS Maps SDKs for Native Apps is now available.
Highlights include:
A brand new ArcGIS Maps SDK for Flutter!
Editing improvements in Feature Forms and Geometry Editor.
Improvements to utility networks and utility network editing.
Coordinate grids in 3D.
Improvements to KML support.
Indoor positioning improvements.
Tabletop AR composable component in the Kotlin Maps SDK toolkit.
visionOS support for the Swift Maps SDK.
Read the blog post to learn more about these and other new and updated features in 200.6.
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11-25-2024
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The ArcGIS Maps SDK for Flutter is now available!
Thanks to everyone who participated in the two public betas.
You can read the announcement blog post, and we now have a dedicated board right here in Esri Community for questions about this new SDK.
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11-25-2024
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Great news everyone. After a very successful beta (thanks to all that contributed), today we launched the first public release of the ArcGIS Maps SDK for Flutter, alongside the other 200.6 ArcGIS Maps SDKs for Native Apps.
Thank you all for your interest, and we look forward to seeing what you build.
You can learn more about this release at the announcement blog post and the product homepage.
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11-25-2024
07:23 AM
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Hello, and welcome to this new forum dedicated to the ArcGIS Maps SDK for Flutter.
Many of you will have been involved in the public betas, and this is now the place to ask your questions. Thanks for all your help in getting the SDK to this important milestone!
You can read our official blog post, the SDK's homepage is now live, and the package is available on pub.dev.
Let us know what you're building in the comments below.
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11-25-2024
07:10 AM
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I'm guessing the issue is that you're getting envelopes and working with them. Compare the visibleArea polygon (rather than its envelope) against the geoElement's geometry (rather than its envelope).
Envelopes are always orthogonal to the spatial reference's coordinate space, so in the case of the viewArea, a polygon that's rotated 45º will result in an envelope encompassing a lot of space outside that polygon.
And in the case of the geoElement's point geometry, the envelope will have zero width and height, so it's just adding work to the comparison. Much better just to use the point.
Let me know if that helps.
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10-11-2024
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Yeah, the app should remain responsive while those 3000 files are opened (except perhaps when you're stepping through in the debugger). Thanks for opening that other issue. That's the best way to get feedback on this issue.
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10-09-2024
09:41 AM
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| 1 | 12-17-2025 10:12 AM | |
| 1 | 11-05-2025 10:52 AM |