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Hi Peter, Glad you're giving animation-using-range a shot! Here's the help topic that describes how to maintain a constant "look-at" viewpoint across multiple keyframes in your animation. https://pro.arcgis.com/en/pro-app/help/mapping/animation/animate-the-camera.htm#ESRI_SECTION1_3381500A1AED43049AAC7A5B1A7C9E91 To be clear, it does not track (or lock on to) a feature, but rather it ensures the camera is always pointed at a fixed XYZ location. The primary use-case for this is a fly-around a feature (like a building) or a partial "hold eye contact" at a point (like a sign) as the camera flies past it. For the video link you sent, this technique was not used (because its not pointing at a fixed location). If you have a moving feature (or an extending connected series of line features, like the paraglider path), then you will need to update keyframes with a manually-edited camera viewpoint. Note that you do NOT have to give every keyframe a full camera definition, so if you have many (eg: hundreds) of keyframes you only need to apply a camera definition for a few of them, and the animation will interpolate between them. Depending on how you created the keyframes, they might already have no camera information. An easy way to see this is to change the filter on the Timeline pane (screenshot attached) so only 'Camera' is on, and see which keyframes disappear - for my example, keyframes 4,5,6 have no camera information. To remove the camera information from a keyframe, select it (can select many at once) in the Timeline pane, open the Animation Properties pane (from the Animation ribbon's Edit group), select the Camera section, and click the arrow to move the values to the Disabled side (screenshot also attached). To add/update the camera properties for a keyframe, double-click it in the Timeline pane (you may need to disable the filter to see all the keyframes) to zoom to its current state (including range value), then move the camera to a good viewpoint, and click the 'Update' button on either the Timeline pane or in the Animation ribbon. I also recommend enabling the animation Path display option (on the far left of the Animation ribbon) and zooming out in the view to see the flight path of the camera. Hope this helps! Thanks, Nathan.
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11-26-2020
07:53 AM
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Hi Jamal, Here are some other links that might be useful (for interacting with attachments without code): Add/replace attachment images for a feature (via editing): https://pro.arcgis.com/en/pro-app/help/editing/edit-file-attachments.htm#GUID-DBB2786B-5674-4447-910E-DD7B5A187AAC Display attachment images in Pop-Ups: https://pro.arcgis.com/en/pro-app/help/mapping/navigation/pop-ups.htm#ESRI_SECTION1_7D5DF79AC9CD407F947BE4FAB7F18E8E Include attachment images in Reports: https://pro.arcgis.com/en/pro-app/help/reports/attachment-report-elements.htm Hope this helps! Thanks, -Nathan.
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11-26-2020
06:56 AM
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Hi Dave, Glad you're working through this project (and thanks for doing the MOOC). Here is some general info that might help explain what you're seeing regarding Detail 1: 'Transitions' are stored in the 'To-Keyframe' (think of them as "how do I get to this end state") This means that Keyframe-1 doesn't have a transition at all (per your top screenshot) Which is why 'Transition' is grayed out in the UI (for that selected keyframe) Extra mini-note - animations don't run in Layout views (unless you activate the frame) I would recommend staying in the Map view exclusively when making an animation Transitions have sub-components: camera; time; range; layer Camera -> how the camera moves; Time -> how the time-slider moves; etc Transition sub-components can use different types of math for calculating how the value/s change EG: The camera-movement-transition can be 'Linear' (for straight line flight path) EG: The time-transition can be 'Stepped' (for a 'leap' to the next time) The top screenshot in my previous post shows how to change just the time sub-component The icon for the 'circle' shows in the Timeline Pane is for the camera transition subtype (only) And if your extent never changes, it won't matter what the transition type is for this component That is, don't worry about the displayed transition type for your animation The 'mixed mode' you're seeing is an advanced option, where you can change individual properties within a sub-component (eg: the 'X' coordinate of the camera can transition using 'Linear', while the 'Y' and 'Z' coordinates could transition using 'Fixed curve'). I'll expand a bit on how you (probably) got to this state a bit further down. It's pretty advanced animating, and not something you're likely to need to do on purpose. So... on a practical level... the only transition sub-component you need to ensure is Stepped is 'Time'. And the best way to do that for all the keyframes is to: select all keyframes in the Timeline pane (the one at the bottom of the view); click on one of the transition icons (doesn't matter which one; and expand the 'Time' sub-menu and click "Stepped". The fact that your time animation seems to be OK tells me that you are probably already OK on that front. Just figured I'd put it here for posterity. Regarding the 'mixed mode' result -> this was probably the result of changing the 'Transition' type in the Animation Properties pane (the one that appears on the side of the view) without selecting an entire section of properties. It's easiest to understand visually (per below) - for your use case, you want to select an entire section (per the right side) before you set the Transition type. I suspect you accidentally selected-and-edited a sub-component of the camera (per the left side). The above info on mixed-mode just an FYI. None of this matters for an animation where the camera doesn't move. To get all the icons back to a single type (if you wanted to), select all the keyframes in the Timeline pane, click one of the icons, expand Camera, and pick a transition type (eg: Stepped). Phew. Well, that was more info than I expected to put in for detail 1. Hopefully it's helpful for general knowledge. Regarding Detail 2, I think you just need to update the Time extent for the last keyframe. It's possible / likely that the time-slider state was just captured incorrectly -> eg: with the std 5-year span, instead of the custom span needed for the final (non-5-yr) extent of the data. Steps: Select the last keyframe (in the Animation Timeline pane) In the Time ribbon, update the 'Current Time' extent of the time-slider (screenshot below) as needed Note that the 'Full Extent' properties are basically data metadata, and are not used in the animation In the Animation ribbon, update the selected keyframe by clicking the 'Update' button in the Edit group Tip: double-click on the second-last keyframe, and then again on the last-keyframe to zoom to a refreshed view of it -> the dynamic text should be updated to the new 'end' time value. Hope this gets you to where you need to be! Thanks, Nathan.
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08-09-2020
07:03 AM
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Hi Dave, If I understand correctly, you want to see 5 years of earthquake data (displayed in a static way, for a few seconds), and then step forward in one step to the next 5 years (for a few seconds), for all your data? If so, there are two ways that come to mind. [1] Set the time transition type to "Stepped" (screenshot below) for each of your keyframes. This will move the time component for the map immediately to the time of the end keyframe. One extra tip - this means that the time duration for Keyframe 1 will show for 1/30th of a second before it moves to the duration time of Keyframe 2. You can add a 'hold' to the first keyframe (or just duplicate it using Append Front) to ensure it gets included properly in the video. [2] Export the video with a very slow frame-rate that matches your keyframe interval. For example, if you want to show each 5-year span for 2 seconds (and the spacing for all keyframes are the same), then you can export a video at 0.5 frames/second and it will only capture the images for your actual keyframes. It also has the advantage of making smaller video files. This technique won't work if the camera / view extent is moving. Hope one of the above techniques works for you! -Nathan.
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08-04-2020
09:50 AM
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Hi Aðalsteinn, Thanks for submitting this. We have an issue for it and are looking to get it resolved in a near-future release - probably Pro 2.7 (unfortunately). The only partial workaround is to try changing your Space Navigator sensitivity settings down to the lowest level. Sorry for the inconvenience. Regards, Nathan. Esri
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06-16-2020
12:22 PM
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Ha, fair enough. My apologies for the delay. Yes, it is in 2.5, so looks like I get to live another day. Best of luck! -Nathan.
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12-31-2019
01:56 PM
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Thanks for the feedback, AJ. Good news - it took us a little while, but this capability will be available with the ArcGIS Pro 2.5 release (later this year). Here's a screenshot of the UI after pressing Ctrl-F on a table view. You can "Find" in the selected column (as shown below), or you can "Find" in all columns. You can also use "Find and Replace" to make edits within the table. Hope this helps! Thanks, Nathan.
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10-10-2019
03:37 PM
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Unfortunately, there’s no way to access the map’s current time (from the time slider) in AGOL yet. We’re considering adding this in a future release of Arcade, which would make it available across the ArcGIS Platform. You would then be able to drive feature symbology based on the state of the map’s time slider. Thanks for posting the idea, Savannah! -Nathan.
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07-17-2019
03:30 PM
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Thanks for the discussion. We're not planning to allow different row heights per row in the table view - this complicates other parts of the table UX, like scrolling and display performance. However, as mentioned by Thomas Colson, we are intending to add Find, and Find-And-Replace, in a near-future release. A few tips for editing large text fields (that you may already know) - the cell will auto-expand into a multi-line / word-wrapping overlay that shows a wider view of the text when you click into it. You can use Shift-Enter to add a new line (standard 'Enter' will apply the edit), and you can copy-paste in multi-line text from other apps. We're also doing a full review of general usage (esp. cell editing) in the Pro 2.4 release, for things like tabbing between cells, problems with focus (too many clicks), etc. Thanks, Nathan. Esri Dev Team.
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01-18-2019
09:47 AM
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Hi Terry, You can add KML/KMZ layers into ArcGIS Pro (just like other data types) and see the content in 2D or 3D, then visit the content as needed. There's also a GP tool called "KML to Layer" that will convert the KML elements into attributed features - it will create multiple layers (eg: point, line, polygon, ...) depending upon the contents of the KML. To go the other way, you can export a layer to KML using the "Layer to KML" GP tool. There are some limitations with what parts of the KML spec are supported in both directions, so your results will rely somewhat on how the KML has been authored. -Nathan.
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05-15-2018
10:23 AM
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In 3D views, it can also be used in others ways. You can use it to indicate features that aren't currently there, like a suite of proposed homes that haven't been built yet. Or features that have uncertainty, like fading out a feature's location of as time progresses (and no new updated location comes in). It can also be used to partially see-through container objects, like making the exterior walls of a building partially transparent. With animation, you can also use transparency as the transmission mode between states --> eg: a classic "before and after" visual effect for a mudslide, or city skyline change. Transparency does impact color significantly (in 2D and 3D), so be careful with using it when the color "means something" for the features you are symbolizing. -Nathan.
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05-15-2018
10:12 AM
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You should be able to do it with an Arcade expression --> the different between the field-value and the max date value. Or you can create a new dedicated field (in the feature class) and calculate a value using the same technique - eg: number of days since the earliest date. Then use a continuous color scheme for the change through time. Lots of options! Sounds like it could be pretty cool. -Nathan.
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05-15-2018
10:04 AM
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Hi Christian, Don't listen to John-In-Kens-Clothing. You need to convert the GRID to point features, then use attribute-driven height with cube symbols. I can show you later. It can be a fun effect. -Nathan.
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05-15-2018
09:58 AM
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Hi Pakrad, We have limited options for 3D labeling in Pro at the moment, but we're looking to improve that soon. For the above screenshot, it looks like a "trick" is being used. Here's a workflow that will likely work: - Create point features for the label points - They'll need to be z-aware, and make sure they're above the features they're labelling - Symbolize them with a pushpin symbol (search for "pushpin" in the gallery) - Label the point feature with the "top of point" option Hope this helps! -Nathan.
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05-15-2018
09:54 AM
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Title | Kudos | Posted |
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1 | 01-18-2019 09:47 AM | |
2 | 01-25-2023 06:49 PM | |
1 | 11-21-2022 06:08 AM | |
1 | 02-04-2022 10:39 AM |
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