3D Building Models for QT/C++

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07-25-2019 05:30 PM
SelimOzel
New Contributor III

Hello, I am wondering if QT/C++ has a support for 3D mapped buildings and other objects (such as trees)? What's the quality of data? Is it similar to Google Maps Unity SDK or Goole 3D models in general?
https://cloud.google.com/maps-platform/gaming/

Best,

Selim

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2 Replies
LucasDanzinger
Esri Frequent Contributor

Hi Selim-

We have support for 3D buildings through something called a scene layer. Scene layers can contain 3D objects with textures applied or they can be point cloud or integrated mesh lidar data, which can contain photo-realistic coloring. The general workflow is to design your 3D data in ArcGIS Pro or City Engine, then share as scene layer packages and consume in Runtime. Here is an example - https://github.com/Esri/arcgis-runtime-samples-qt/tree/master/ArcGISRuntimeSDKQt_CppSamples/Scenes/D...

SelimOzel
New Contributor III

Thanks Lucas. I kind of lost track of time and I have just seen your answer. 


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