Background:
I am building a Python script that uses ArcGIS processing tools to clip a research area for both a DEM file and RGB image, then convert the DEM (tiff format) to a 3D file format that is compatible with Unity (i.e. FBX or OBJ). The clipping aspects are no problem, but the conversion of file formats has me at a road block. The current workflow is to manually use City Engine or another 3D modelling software to open the file then export it. However, I am trying to make this a seamless process, without having to open any applications.
Question:
What can I add to my Python script that will take a .tif file and export it as .fbx?
Thank you in advance for suggestions!