Is ti possible to have two layers for a street?

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08-17-2020 01:19 AM
TomášCicvárek
New Contributor

Hello,

I was trying to have asphalt as the bottom texture and street lines as the upper one. I have textures for the lines and street symbols with alpha channel and I would like to ignore texture parts with it. I saw rule creating simple lines, however there was no transparency, so street symbols would be impossible to do with it.

So my question is, is it possible to draw over asphalt texture and ignore transparent parts of the new texture?

Thank you

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1 Reply
by Anonymous User
Not applicable

Hi @TomášCicvárek ,

You can create two feature layers, one with asphalt and the other with the street layers. The layers can have different transparencies and symbology, or they can be set on different viability ranges, so if you zoom in the asphalt layer is visible. 

Another option is that you can edit the pop-ups with the details of the road build. Ie. you have all the street layers and you create a new attribute field and populate that with the road type. 

I hope some of these help, 

Let me know if you have any questions 

 

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