If I start a simple map application the Runtime tries to initialize the OpenGL routines by using JOGL. But JOGL fails with the following exception.
Info: XInitThreads() called for concurrent Thread support javax.media.opengl.GLException: X11GLXDrawableFactory - Could not initialize shared resources for :0.0
No, I am not using a VM. But I was able to narrow this down. The behaviour is reproducible by using the same JOGL libs like the ArcGIS Runtime. The current release seems to use JOGL v2.0-rc5. If I download the necessary libs for linux 64 Bit (gluegen-rt, gluegen-all-natives, jogl-all, jogl-all-natives) from JOGAMP Deployment v2.0-rc5 from 19-Dec-2011 the sample JOGL application fails like mentioned above.
If I am using the current deployment v2.0-rc10 or the deployment v2.0-rc6 from 25-April-2012 it just works. The real magic happens around christmas.🙂
When using the sample JOGL application by referencing the "Patched ArcGIS Runtime libs" with the four JOGL v2.0-rc6 libs the sample works too. But, trying to start a map application with this self patched ArcGIS Runtime libs results in the following OpenGL Error: Shader language version 2.0 or greater is required.😞
You wouldn't happen to be using a VM, would you? The 1.0 version has not been tested fully on VMs. It may or may not work. The team is working on this problem for a future release.
No, I am not using a VM. But I was able to narrow this down. The behaviour is reproducible by using the same JOGL libs like the ArcGIS Runtime. The current release seems to use JOGL v2.0-rc5. If I download the necessary libs for linux 64 Bit (gluegen-rt, gluegen-all-natives, jogl-all, jogl-all-natives) from JOGAMP Deployment v2.0-rc5 from 19-Dec-2011 the sample JOGL application fails like mentioned above.
If I am using the current deployment v2.0-rc10 or the deployment v2.0-rc6 from 25-April-2012 it just works. The real magic happens around christmas.🙂
When using the sample JOGL application by referencing the "Patched ArcGIS Runtime libs" with the four JOGL v2.0-rc6 libs the sample works too. But, trying to start a map application with this self patched ArcGIS Runtime libs results in the following OpenGL Error: Shader language version 2.0 or greater is required.😞