I'm creating vertical polygons with pyshp tranforming mz geological cross sections into xyz.
If polygons are exactly north-south or east-west directed they draw correctly
otherwise they draw badly.
In ArcScene all is fine.
Anyone had this problem before? It seems some sort of ArcGIS Pro bug.
Cheers
Can you attach a sample?
Hi,
you find attached the shapefile.Thanks, Ivano
Il Venerdì 24 Marzo 2017 20:14, Ákos Halmai <geonet@esri.com> ha scritto:
#yiv1287482307 * #yiv1287482307 a #yiv1287482307 body {font-family:Helvetica, Arial, sans-serif;}#yiv1287482307 #yiv1287482307 h1, #yiv1287482307 h2, #yiv1287482307 h3, #yiv1287482307 h4, #yiv1287482307 h5, #yiv1287482307 h6, #yiv1287482307 p, #yiv1287482307 hr {}#yiv1287482307 .yiv1287482307button td {}
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Re: Vertical Polygons ArcGIS Pro
reply from Ákos Halmai in ArcGIS Pro - View the full discussionCan you attach a sample?
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I think the triangulation method in ArcGIS Pro was replaced by a different one which can’t handle the true vertical polygons. In this case every second triangle has a different winding and that’s why the face culling removes them alternately. The true vertical polygons were always problematic and not fully supported—especially in arcpy and ArcSDE. I can’t provide you a solution, just a workaround: run a “Layer 3D To Feature Class” against your shapefile in ArcScene. It would result a multipatch feature class which rendered always correctly—even in ArcGIS Pro. If you can try to make triangulated or ring-based multipatch surfaces from your cross-section data.
Ákos Halmai
Our devs took a look and we've got some ideas. Thanks for reporting!
In the meantime, Akos has the workaround - the Layer 3D to Feature Class tool.