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Annotation Layer from Arcade-driven Classes not populating

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4 weeks ago
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KateDoughty1
Regular Contributor

I made several label classes of a GDB layer, using various arcade scripts and queries to filter/identify label types.

I have over 500 signs; most of which have a "front" sign and "back" sign (flipped -180 from front), using label position so the front/back will be stacked. Because of the specifics of placement, I could not use Maplex Engine to stop overlap or use feature weights to change where the label is.

I converted the label classes to a related annotation class, in order to have control of sign placement (off specific features). When I modify the parent layer (create or update), a record is added to the annotation layer but without any arcade/attributes and the appropriate label does not populate.

Any help is appreciated!

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