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Unable to Load LiDAR in Unreal Engine Using ArcGIS SDK – Layer Type Not Supported Error

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02-26-2025 08:46 AM
AbhayBhorayat
New Contributor

Hi everyone,

I am currently working on a project where I successfully load LiDAR data into the frontend using ArcGIS SDK. However, when I try to load the same LiDAR scene layer in Unreal Engine using the ArcGIS Maps SDK, I encounter the following error: 
LogTemp: Error: ArcGISLayer status=Error name='Lidar Layer' message='Layer type is not supported.' additional-message='Error processing service metadata response. Unsupported scene layer version'

I suspect it might be an authentication issue, but I am unsure what exactly to fill in for the authentication configuration. Below are screenshots of my current settings:

  1. Layer Configuration:
    Layer Configuration

  2. Authentication Configuration:
    Authentication Configuration

Could someone guide me on:

  1. Whether this error is related to authentication or something else?

  2. What values should I provide for the Client ID and Redirect URI fields in the authentication configuration?

  3. If this is not an authentication issue, how can I resolve the "Unsupported scene layer version" error?

Any help would be greatly appreciated!

Thanks in advance!
Here are the screenshots attached
https://drive.google.com/file/d/1SbtNCaniwP3TtjKwT-_gpFB_WJMZszXs/view?usp=sharing

 
 
 
 

 



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2 Replies
MatthewWalker10
Occasional Contributor

As far as I know, point cloud scene layer data isn't supported by the arcGIS sdk for Unreal.

On the documentation page - Scene layers | ArcGIS Maps SDK for Unreal Engine | Esri Developer it mentions the other types explicitly but no mention of point clouds.

I've had success using Cesium for Unreal to load point clouds in conjunction with arcGIS for Unreal.  For datasets of 5gb or less you can use the free version of cesium ion to convert point clouds to 3d tile dataset and as long as you configure the same origin coordinate between arcGIS and Cesium, you should find the datasets align pretty well.

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MatthewWalker10
Occasional Contributor

Further to the above, I was flicking through the ESRI presentation at Unreal Fest from last year and Rex Hanson mentions that the Roadmap for 2025+ includes adding support for more data types like point scene layers (timestamp 36:58).

Building Immersive Worlds with ArcGIS and Unreal Engine | Unreal Fest 2024

And, I also downloaded and tested the latest version for the SDK (v2) which supports loading of OGC 3D tile datasets. I tried loading a cesium 3d tile point cloud in but it didn't work. I'm guessing it isn't supported yet.

 

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