Hello everyone!
I am creating a offline arcgis map app on unreal base on the SDK. I already import the mesh layer slpk from local and it works perfectly but when I export a world base map (tpkx file) from ArcGIS Pro and import to unreal then nothing happen.
Can you attach a view state logging component in your scene and see what is happening?
I found the solution for this because my base map file is wrong.
Hello,
I am also trying to create a offline map but i am new at using arcGIS. Can you help me how i can download a slpk map?
Thank You