I am using ArcGIS Maps SDKs with Unreal Engine 5.1 to display a very large area , I need the best imagery resolution and the best terrain elevation available. I need to flatten the terrain in a small area to be able to add my 3d model of a building in a mountain area.
What's the fastest way to flatten the terrain in a small area , while preserving the rest of earth terrain elevation ? If not currently possible, how can I delete only this small tile from the rest ?
Thx.
We currently don't have a supported way of doing this. This is something we have identified as an important feature and will be getting to it
Any roadmap you can share ?
Any update on this subject ?